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Searched refs:instruction_state_pool (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/intel/vulkan/
Danv_pipeline_cache.c51 anv_state_pool_free(&device->instruction_state_pool, shader->kernel); in anv_shader_bin_destroy()
107 anv_state_pool_alloc(&device->instruction_state_pool, kernel_size, 64); in anv_shader_bin_create()
Danv_device.c3001 if (get_bo_from_pool(&ret_bo, &device->instruction_state_pool.block_pool, address)) in decode_get_bo()
3356 result = anv_state_pool_init(&device->instruction_state_pool, device, in anv_CreateDevice()
3541 anv_state_pool_finish(&device->instruction_state_pool); in anv_CreateDevice()
3631 anv_state_pool_finish(&device->instruction_state_pool); in anv_DestroyDevice()
DgenX_cmd_buffer.c171 (struct anv_address) { device->instruction_state_pool.block_pool.bo, 0 }; in genX()
2622 .bo = cmd_buffer->device->instruction_state_pool.block_pool.bo, in emit_binding_table()
3042 .bo = cmd_buffer->device->instruction_state_pool.block_pool.bo, in get_push_range_address()
Danv_batch_chain.c1791 pool = &device->instruction_state_pool.block_pool; in setup_execbuf_for_cmd_buffers()
Danv_private.h1190 struct anv_state_pool instruction_state_pool; member