/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtc/ |
D | packing.hpp | 507 …template <typename intType, typename floatType, precision P, template <typename, precision> class … 508 GLM_FUNC_DECL vecType<intType, P> packSnorm(vecType<floatType, P> const & v); 514 …template <typename intType, typename floatType, precision P, template <typename, precision> class … 515 GLM_FUNC_DECL vecType<floatType, P> unpackSnorm(vecType<intType, P> const & v);
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D | packing.inl | 672 …template <typename intType, typename floatType, precision P, template <typename, precision> class … 673 GLM_FUNC_QUALIFIER vecType<intType, P> packSnorm(vecType<floatType, P> const & v) 675 GLM_STATIC_ASSERT(std::numeric_limits<intType>::is_integer, "uintType must be an integer type"); 678 … vecType<intType, P>(round(clamp(v , static_cast<floatType>(-1), static_cast<floatType>(1)) * stat… 681 …template <typename intType, typename floatType, precision P, template <typename, precision> class … 682 GLM_FUNC_QUALIFIER vecType<floatType, P> unpackSnorm(vecType<intType, P> const & v) argument 684 GLM_STATIC_ASSERT(std::numeric_limits<intType>::is_integer, "uintType must be an integer type"); 687 … (static_cast<floatType>(1) / static_cast<floatType>(std::numeric_limits<intType>::max())), static…
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/memory_model/ |
D | vktMemoryModelMessagePassing.cpp | 352 const bool intType = (m_data.dataType == DATA_TYPE_UINT || m_data.dataType == DATA_TYPE_UINT64); in initPrograms() local 411 if (!intType) in initPrograms() 470 if (intType) in initPrograms() 487 if (intType) in initPrograms() 643 if (intType) in initPrograms() 797 if (intType) { in initPrograms() 844 const bool intType = (m_data.dataType == DATA_TYPE_UINT || m_data.dataType == DATA_TYPE_UINT64); in initProgramsTransitive() local 872 if (!intType) in initProgramsTransitive() 916 if (intType) in initProgramsTransitive() 930 if (intType) in initProgramsTransitive() [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/memory_model/ |
D | vktMemoryModelMessagePassing.cpp | 352 const bool intType = (m_data.dataType == DATA_TYPE_UINT || m_data.dataType == DATA_TYPE_UINT64); in initPrograms() local 411 if (!intType) in initPrograms() 470 if (intType) in initPrograms() 487 if (intType) in initPrograms() 643 if (intType) in initPrograms() 797 if (intType) { in initPrograms() 844 const bool intType = (m_data.dataType == DATA_TYPE_UINT || m_data.dataType == DATA_TYPE_UINT64); in initProgramsTransitive() local 872 if (!intType) in initProgramsTransitive() 916 if (intType) in initProgramsTransitive() 930 if (intType) in initProgramsTransitive() [all …]
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/third_party/flutter/skia/src/sksl/ |
D | SkSLContext.h | 412 static std::unique_ptr<Type> fp_type(const Type* intType, const Type* boolType) { in fp_type() argument 417 Type::Field(mods, "numTextureSamplers", intType), in fp_type() 418 Type::Field(mods, "numCoordTransforms", intType), in fp_type() 419 Type::Field(mods, "numChildProcessors", intType), in fp_type()
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsShaderExecUtil.cpp | 121 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generateVertexShader() local 123 src << "flat " << out << " " << glu::declare(intType, outputPrefix + output->name) << ";\n"; in generateVertexShader() 200 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generateGeometryShader() local 202 src << "flat out " << glu::declare(intType, outputPrefix + output->name) << ";\n"; in generateGeometryShader() 324 const glu::VarType intType (intBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() local 326 decl.varType = intType; in generateFragShaderOutputDecl() 436 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generatePassthroughFragmentShader() local 438 src << "flat in " << glu::declare(intType, inputPrefix + output->name) << ";\n"; in generatePassthroughFragmentShader()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fShaderIntegerFunctionTests.cpp | 901 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in BitCountCase() local 904 m_spec.outputs.push_back(Symbol("count", glu::VarType(intType, glu::PRECISION_LOWP))); in BitCountCase() 961 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in FindLSBCase() local 964 m_spec.outputs.push_back(Symbol("lsb", glu::VarType(intType, glu::PRECISION_LOWP))); in FindLSBCase() 1021 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in FindMSBCase() local 1024 m_spec.outputs.push_back(Symbol("msb", glu::VarType(intType, glu::PRECISION_LOWP))); in FindMSBCase()
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D | es31fShaderCommonFunctionTests.cpp | 996 …const glu::DataType intType = outIsSigned ? (vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu:… in FloatBitsToUintIntCase() local 1000 m_spec.outputs.push_back(Symbol("out0", glu::VarType(intType, glu::PRECISION_HIGHP))); in FloatBitsToUintIntCase() 1704 const glu::DataType intType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; in FrexpCase() local 1708 m_spec.outputs.push_back(Symbol("out1", glu::VarType(intType, glu::PRECISION_HIGHP))); in FrexpCase() 1795 const glu::DataType intType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; in LdexpCase() local 1798 m_spec.inputs.push_back(Symbol("in1", glu::VarType(intType, glu::PRECISION_HIGHP))); in LdexpCase() 2170 const glu::DataType intType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; in init() local 2177 intGroup->addChild(new BitsToFloatCase(m_context, intType, glu::ShaderType(shaderType))); in init()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderIntegerFunctionTests.cpp | 1099 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in BitCountCase() local 1102 m_spec.outputs.push_back(Symbol("count", glu::VarType(intType, glu::PRECISION_MEDIUMP))); in BitCountCase() 1163 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in FindLSBCase() local 1166 m_spec.outputs.push_back(Symbol("lsb", glu::VarType(intType, glu::PRECISION_LOWP))); in FindLSBCase() 1227 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in findMSBCase() local 1230 m_spec.outputs.push_back(Symbol("msb", glu::VarType(intType, glu::PRECISION_LOWP))); in findMSBCase()
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D | vktShaderCommonFunctionTests.cpp | 913 …const glu::DataType intType = outIsSigned ? (vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu:… in FloatBitsToUintIntCase() local 917 m_spec.outputs.push_back(Symbol("out0", glu::VarType(intType, glu::PRECISION_HIGHP))); in FloatBitsToUintIntCase() 1044 const glu::DataType intType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; in init() local 1047 intGroup->addChild(new BitsToFloatCase(getTestContext(), intType)); in init()
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D | vktShaderExecutor.cpp | 230 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generateVertexShader() local 232 …src << "layout(location = " << locationNumber << ") flat out " << glu::declare(intType, outputPref… in generateVertexShader() 338 const glu::VarType intType (intBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() local 340 decl.varType = intType; in generateFragShaderOutputDecl() 412 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generatePassthroughFragmentShader() local 414 …src << "layout(location = " << locationNumber << ") flat in " << glu::declare(intType, inputPrefix… in generatePassthroughFragmentShader() 461 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generateGeometryShader() local 463 …src << "layout(location = " << locationNumber << ") flat out " << glu::declare(intType, outputPref… in generateGeometryShader()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/ |
D | vktShaderIntegerFunctionTests.cpp | 1099 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in BitCountCase() local 1102 m_spec.outputs.push_back(Symbol("count", glu::VarType(intType, glu::PRECISION_MEDIUMP))); in BitCountCase() 1163 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in FindLSBCase() local 1166 m_spec.outputs.push_back(Symbol("lsb", glu::VarType(intType, glu::PRECISION_LOWP))); in FindLSBCase() 1227 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in findMSBCase() local 1230 m_spec.outputs.push_back(Symbol("msb", glu::VarType(intType, glu::PRECISION_LOWP))); in findMSBCase()
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D | vktShaderCommonFunctionTests.cpp | 913 …const glu::DataType intType = outIsSigned ? (vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu:… in FloatBitsToUintIntCase() local 917 m_spec.outputs.push_back(Symbol("out0", glu::VarType(intType, glu::PRECISION_HIGHP))); in FloatBitsToUintIntCase() 1044 const glu::DataType intType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; in init() local 1047 intGroup->addChild(new BitsToFloatCase(getTestContext(), intType)); in init()
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D | vktShaderExecutor.cpp | 230 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generateVertexShader() local 232 …src << "layout(location = " << locationNumber << ") flat out " << glu::declare(intType, outputPref… in generateVertexShader() 338 const glu::VarType intType (intBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() local 340 decl.varType = intType; in generateFragShaderOutputDecl() 412 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generatePassthroughFragmentShader() local 414 …src << "layout(location = " << locationNumber << ") flat in " << glu::declare(intType, inputPrefix… in generatePassthroughFragmentShader() 461 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generateGeometryShader() local 463 …src << "layout(location = " << locationNumber << ") flat out " << glu::declare(intType, outputPref… in generateGeometryShader()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderCommonFunctionTests.cpp | 916 …const glu::DataType intType = outIsSigned ? (vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu:… in FloatBitsToUintIntCase() local 920 m_spec.outputs.push_back(Symbol("out0", glu::VarType(intType, glu::PRECISION_HIGHP))); in FloatBitsToUintIntCase() 1662 const glu::DataType intType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; in init() local 1667 intGroup->addChild(new BitsToFloatCase(m_context, intType, glu::ShaderType(shaderType))); in init()
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/third_party/glslang/SPIRV/ |
D | SpvBuilder.cpp | 2357 spv::Id intType = makeUintType(32); in createArrayLength() local 2358 Instruction* length = new Instruction(getUniqueId(), intType, OpArrayLength); in createArrayLength() 2368 spv::Id intType = makeUintType(32); in createCooperativeMatrixLength() local 2373 …return createSpecConstantOp(OpCooperativeMatrixLengthNV, intType, std::vector<Id>(1, type), std::v… in createCooperativeMatrixLength() 2376 Instruction* length = new Instruction(getUniqueId(), intType, OpCooperativeMatrixLengthNV); in createCooperativeMatrixLength() 2987 Id intType = isUnsignedResult ? makeUintType(32) : makeIntType(32); in createTextureQueryCall() local 2989 resultType = intType; in createTextureQueryCall() 2991 resultType = makeVectorType(intType, numComponents); in createTextureQueryCall()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.cpp | 742 static GLenum intType[] = { GL_INT, GL_INT_VEC2, GL_INT_VEC3, GL_INT_VEC4 }; in setUniformiv() local 763 if(targetUniform->type == intType[index]) in setUniformiv()
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