Searched refs:ir_var_uniform (Results 1 – 24 of 24) sorted by relevance
64 new(mem_ctx) ir_variable(iface, name, ir_var_uniform); in TEST_F()95 new(mem_ctx) ir_variable(interface_array, name, ir_var_uniform); in TEST_F()
117 if (var->data.mode != ir_var_uniform && var->data.mode != ir_var_system_value) in uniforms_and_system_values_dont_have_explicit_location()148 case ir_var_uniform: in no_invalid_variable_modes()
148 if (a->is_interface_instance() && b->data.mode != ir_var_uniform && in intrastage_match()339 case ir_var_uniform: in validate_intrastage_interface_blocks()532 (var->data.mode != ir_var_uniform && in validate_interstage_uniform_blocks()
42 if (var->data.mode != ir_var_uniform in optimize_dead_builtin_variables()
37 case ir_var_uniform: in add_interface()65 case ir_var_uniform: in get_interface()
252 && ((array->variable_referenced()->data.mode == ir_var_uniform in _mesa_ast_array_index_to_hir()271 == ir_var_uniform ? "uniform" : "shader storage"); in _mesa_ast_array_index_to_hir()
146 if (var->data.mode == ir_var_uniform || in run()286 if (var->data.mode == ir_var_uniform || var->data.mode == ir_var_shader_storage) in handle_rvalue()
127 if (entry->var->data.mode == ir_var_uniform || in do_dead_code()
185 (var->data.mode == ir_var_uniform && in handle_rvalue()
74 case ir_var_uniform: in parameter_lists_match()
324 ir_var_uniform, /**< Variable declared as a uniform. */ enumerator438 return (this->data.mode == ir_var_uniform || in is_in_buffer_block()484 return this->data.bindless || this->data.mode != ir_var_uniform; in contains_bindless()
107 var->data.mode == ir_var_uniform || var->data.mode == ir_var_shader_storage || in get_variable_entry()
570 case ir_var_uniform: in add_index_variable()616 case ir_var_uniform: in add_variable()666 add_variable(name, type, precision, ir_var_uniform, -1); in add_uniform()
3459 var->data.mode != ir_var_uniform && in validate_storage_for_sampler_image_types()3472 if (var->data.mode != ir_var_uniform && in validate_storage_for_sampler_image_types()3566 if (var->data.mode == ir_var_uniform && in apply_image_qualifier_to_variable()3571 if (var->data.mode == ir_var_uniform) { in apply_image_qualifier_to_variable()3856 if (var->data.mode == ir_var_uniform) { in apply_layout_qualifier_to_variable()4128 var->data.mode = ir_var_uniform; in apply_type_qualifier_to_variable()4532 if (var->data.mode == ir_var_uniform) { in process_initializer()8083 var_mode = ir_var_uniform; in hir()8540 if (var_mode == ir_var_shader_in || var_mode == ir_var_uniform) in hir()8613 if (var_mode == ir_var_shader_in || var_mode == ir_var_uniform) in hir()
213 case ir_var_uniform: mode_str = "ir_var_uniform"; break; in visit()
489 ir_var_uniform); in lower_blend_equation_advanced()
931 if (var->data.mode == ir_var_uniform) in constant_expression_value()
1037 (var->data.mode != ir_var_uniform || in visit()
427 var->data.mode = ir_var_uniform; in read_declaration()
850 …if (uniforms_only && (var->data.mode != ir_var_uniform && var->data.mode != ir_var_shader_storage)) in cross_validate_globals()3325 if (!var || var->data.mode != ir_var_uniform) in check_explicit_uniform_locations()
1068 if (ir->data.mode == ir_var_uniform in visit()
2381 case ir_var_uniform: in mode_string()
576 case ir_var_uniform: in visit()
812 ir_var_uniform); in load_texture()