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Searched refs:iris_create_shader_variant (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/iris/
Diris_program_cache.c111 iris_create_shader_variant(const struct iris_screen *screen, in iris_create_shader_variant() function
241 iris_create_shader_variant(screen, ice->shaders.cache, IRIS_CACHE_BLORP, in iris_blorp_upload_shader()
Diris_program.c1251 variant = iris_create_shader_variant(screen, NULL, cache_id, in find_or_add_variant()
1636 shader = iris_create_shader_variant(screen, ice->shaders.cache, in iris_update_compiled_tcs()
2532 iris_create_shader_variant(screen, NULL, IRIS_CACHE_CS, in iris_create_compute_state()
2700 iris_create_shader_variant(screen, NULL, in iris_create_shader_state()
Diris_context.h989 struct iris_compiled_shader *iris_create_shader_variant(const struct iris_screen *,
/third_party/mesa3d/docs/relnotes/
D21.3.0.rst1784 - iris: Extract allocation bits from iris_upload_shader to iris_create_shader_variant