Searched refs:iris_create_shader_variant (Results 1 – 4 of 4) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/iris/ |
D | iris_program_cache.c | 111 iris_create_shader_variant(const struct iris_screen *screen, in iris_create_shader_variant() function 241 iris_create_shader_variant(screen, ice->shaders.cache, IRIS_CACHE_BLORP, in iris_blorp_upload_shader()
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D | iris_program.c | 1251 variant = iris_create_shader_variant(screen, NULL, cache_id, in find_or_add_variant() 1636 shader = iris_create_shader_variant(screen, ice->shaders.cache, in iris_update_compiled_tcs() 2532 iris_create_shader_variant(screen, NULL, IRIS_CACHE_CS, in iris_create_compute_state() 2700 iris_create_shader_variant(screen, NULL, in iris_create_shader_state()
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D | iris_context.h | 989 struct iris_compiled_shader *iris_create_shader_variant(const struct iris_screen *,
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/third_party/mesa3d/docs/relnotes/ |
D | 21.3.0.rst | 1784 - iris: Extract allocation bits from iris_upload_shader to iris_create_shader_variant
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