Searched refs:isFullyLazy (Results 1 – 8 of 8) sorted by relevance
212 SkASSERT(!this->isFullyLazy()); in computeScratchKey()231 SkASSERT(!this->isFullyLazy()); in backingStoreDimensions()243 SkASSERT(!this->isFullyLazy()); in isFunctionallyExact()269 SkASSERT(!src->isFullyLazy()); in Copy()341 SkASSERT(!src->isFullyLazy()); in Copy()380 SkASSERT(!fProxy->isFullyLazy()); in exactify()439 if (fProxy->isFullyLazy()) { in doLazyInstantiation()
118 bool isFullyLazy() const { in isFullyLazy() function126 SkASSERT(!this->isFullyLazy()); in dimensions()294 SkASSERT(!this->isFullyLazy()); in gpuMemorySize()410 SkASSERT(this->isFullyLazy()); in setLazyDimensions()
153 SkASSERT(!this->isFullyLazy()); in callbackDesc()
155 if (this->isFullyLazy()) { in callbackDesc()
198 if (this->isFullyLazy()) { in callbackDesc()
196 if (fTextureProxy->isFullyLazy()) { in instantiate()
350 if (cur->proxy()->isFullyLazy()) { in planAssignment()
121 SkISize dim = proxy.isFullyLazy() ? SkISize{-1, -1} : proxy.backingStoreDimensions(); in Sampling()