Searched refs:isInOut (Results 1 – 2 of 2) sorted by relevance
966 bool isInOut = crossStage && in mergeErrorCheck() local972 if (!isInOut && symbol.getQualifier().storage != unitSymbol.getQualifier().storage) { in mergeErrorCheck()995 if (!isInOut && symbol.getQualifier().precision != unitSymbol.getQualifier().precision) { in mergeErrorCheck()
1345 const bool isInOut = in visitVariable() local1348 if (!isInterfaceBlockVariable && !isOpaqueUniform && !isInOut) in visitVariable()1364 const bool isNameBuiltin = isInOut && !isIOBlock && gl::IsBuiltInName(*nameOut); in visitVariable()