Searched refs:isSingleSampleTarget (Results 1 – 2 of 2) sorted by relevance
697 const bool isSingleSampleTarget = (m_numRequestedSamples == 0); in genMSTextureResolverSource() local705 …"uniform mediump " << ((isSingleSampleTarget) ? ("sampler2D") : ("sampler2DMS")) << " u_sampler;\n" in genMSTextureResolverSource()713 if (isSingleSampleTarget) in genMSTextureResolverSource()734 const bool isSingleSampleTarget = (m_numRequestedSamples == 0); in genMSTextureLayerFetchSource() local742 …"uniform mediump " << ((isSingleSampleTarget) ? ("sampler2D") : ("sampler2DMS")) << " u_sampler;\n" in genMSTextureLayerFetchSource()
150 …const bool isSingleSampleTarget = (m_renderTarget != TARGET_DEFAULT && m_numRequestedSamples ==… in verifyImage() local151 const int numShadesRequired = (isSingleSampleTarget) ? (2) : (m_numTargetSamples + 1); in verifyImage()224 …const bool isSingleSampleTarget = (m_renderTarget != TARGET_DEFAULT && m_numRequestedSamples == 0)… in init() local227 if (isSingleSampleTarget) in init()412 …const bool isSingleSampleTarget = (m_renderTarget != TARGET_DEFAULT && m_numRequestedSamples == 0)… in init() local415 if (isSingleSampleTarget) in init()