Searched refs:isSprite (Results 1 – 2 of 2) sorted by relevance
634 const void* SkVMBlitter::isSprite(int x, int y) const { in isSprite() function in SkVMBlitter647 if (const void* sprite = this->isSprite(x,y)) { in blitH()665 const void* sprite = this->isSprite(x,y); in blitAntiH()729 if (const void* sprite = this->isSprite(x,y)) { in blitMask()739 if (const void* sprite = this->isSprite(x,y)) { in blitMask()
89 const void* isSprite(int x, int y) const;