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Searched refs:isStencilFormat (Results 1 – 10 of 10) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
DvktPipelineMultisampledRenderToSingleSampledTests.cpp101 inline bool isStencilFormat (const VkFormat format) in isStencilFormat() function
329 if (!isStencilFormat(params.depthStencilFormat)) in getResolvedStencilOnlyImageView()
695 if (drawsToDepthStencil && isStencilFormat(params.depthStencilFormat)) in logTestImages()
734 if (isStencilFormat(params.depthStencilFormat)) in logTestImages()
779 if (drawsToDepthStencil && isStencilFormat(params.depthStencilFormat)) in logVerifyImages()
1678 if (isStencilFormat(params.depthStencilFormat)) in createWorkingData()
1703 if (isStencilFormat(params.depthStencilFormat)) in createWorkingData()
1843 const bool checkStencil = perPass.hasDepthStencil && isStencilFormat(params.depthStencilFormat); in checkRequirements()
2036 useDepthStencil && isStencilFormat(params.depthStencilFormat) ? in startRendering()
2352 …if (params.numDepthStencilSamples == VK_SAMPLE_COUNT_1_BIT && isStencilFormat(params.depthStencilF… in testEnd()
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DvktPipelineMultisampleMixedAttachmentSamplesTests.cpp168 inline bool isStencilFormat (const VkFormat format) in isStencilFormat() function
812 if (isStencilFormat(depthStencilFormat)) in addVerificationComputeShader()
1227 if (isStencilFormat(params.depthStencilFormat)) in createPerSubpassData()
1388 const bool hasStencil = isStencilFormat(params.depthStencilFormat); in test()
1751 if (isStencilFormat(params.depthStencilFormat)) in test()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineMultisampledRenderToSingleSampledTests.cpp101 inline bool isStencilFormat (const VkFormat format) in isStencilFormat() function
329 if (!isStencilFormat(params.depthStencilFormat)) in getResolvedStencilOnlyImageView()
695 if (drawsToDepthStencil && isStencilFormat(params.depthStencilFormat)) in logTestImages()
734 if (isStencilFormat(params.depthStencilFormat)) in logTestImages()
779 if (drawsToDepthStencil && isStencilFormat(params.depthStencilFormat)) in logVerifyImages()
1678 if (isStencilFormat(params.depthStencilFormat)) in createWorkingData()
1703 if (isStencilFormat(params.depthStencilFormat)) in createWorkingData()
1843 const bool checkStencil = perPass.hasDepthStencil && isStencilFormat(params.depthStencilFormat); in checkRequirements()
2036 useDepthStencil && isStencilFormat(params.depthStencilFormat) ? in startRendering()
2352 …if (params.numDepthStencilSamples == VK_SAMPLE_COUNT_1_BIT && isStencilFormat(params.depthStencilF… in testEnd()
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DvktPipelineMultisampleMixedAttachmentSamplesTests.cpp168 inline bool isStencilFormat (const VkFormat format) in isStencilFormat() function
812 if (isStencilFormat(depthStencilFormat)) in addVerificationComputeShader()
1227 if (isStencilFormat(params.depthStencilFormat)) in createPerSubpassData()
1388 const bool hasStencil = isStencilFormat(params.depthStencilFormat); in test()
1751 if (isStencilFormat(params.depthStencilFormat)) in test()
/third_party/skia/include/gpu/
DGrBackendSurface.h118 bool isStencilFormat = false);
219 GrBackendFormat(GrColorType, SkImage::CompressionType, bool isStencilFormat);
/third_party/skia/src/gpu/
DGrBackendSurface.cpp205 bool isStencilFormat) in GrBackendFormat() argument
211 fMock.fIsStencilFormat = isStencilFormat; in GrBackendFormat()
343 bool isStencilFormat) { in MakeMock() argument
344 return GrBackendFormat(colorType, compression, isStencilFormat); in MakeMock()
/third_party/vk-gl-cts/modules/egl/
DteglImageFormatTests.cpp1913 bool isStencilFormat (GLenum format) in isStencilFormat() function
1970 if (isDepthFormat(createFormat) || isStencilFormat(createFormat)) in isCompatibleCreateAndRenderActions()
1977 if (isDepthFormat(createFormat) || isStencilFormat(createFormat)) in isCompatibleCreateAndRenderActions()
1993 if (!isStencilFormat(createFormat)) in isCompatibleCreateAndRenderActions()
2172 if (isDepthFormat(createFormat) || isStencilFormat(createFormat)) in isCompatibleCreateAndModifyActions()
2186 if (!isStencilFormat(createFormat)) in isCompatibleCreateAndModifyActions()
2253 if (isDepthFormat(createFormat) && isStencilFormat(createFormat)) in init()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassTests.cpp1442 const bool isStencilFormat = tcu::hasStencilComponent(format.order); in AttachmentResources() local
1444 if (isDepthFormat && isStencilFormat) in AttachmentResources()
2313 const bool isStencilFormat = tcu::hasStencilComponent(format.order); in SubpassRenderer() local
2315 … && (isStencilFormat && layout != VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL) in SubpassRenderer()
2422 const bool isStencilFormat = tcu::hasStencilComponent(format.order); in SubpassRenderer() local
2426 if (isDepthFormat && isStencilFormat) in SubpassRenderer()
4451 const bool isStencilFormat = tcu::hasStencilComponent(format.order); in createTestShaders() local
4453 if (isDepthFormat || isStencilFormat) in createTestShaders()
4462 if (isStencilFormat && layout != VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL) in createTestShaders()
4599 const bool isStencilFormat = tcu::hasStencilComponent(format.order); in createTestShaders() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/
DvktRenderPassTests.cpp1442 const bool isStencilFormat = tcu::hasStencilComponent(format.order); in AttachmentResources() local
1444 if (isDepthFormat && isStencilFormat) in AttachmentResources()
2313 const bool isStencilFormat = tcu::hasStencilComponent(format.order); in SubpassRenderer() local
2315 … && (isStencilFormat && layout != VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL) in SubpassRenderer()
2422 const bool isStencilFormat = tcu::hasStencilComponent(format.order); in SubpassRenderer() local
2426 if (isDepthFormat && isStencilFormat) in SubpassRenderer()
4451 const bool isStencilFormat = tcu::hasStencilComponent(format.order); in createTestShaders() local
4453 if (isDepthFormat || isStencilFormat) in createTestShaders()
4462 if (isStencilFormat && layout != VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL) in createTestShaders()
4599 const bool isStencilFormat = tcu::hasStencilComponent(format.order); in createTestShaders() local
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/third_party/vk-gl-cts/modules/gles31/functional/
Des31fTextureBorderClampTests.cpp121 bool isStencilFormat (deUint32 format, tcu::Sampler::DepthStencilMode mode) in isStencilFormat() function
288 …if (isDepthFormat(texFormat, tcu::Sampler::MODE_DEPTH) || isStencilFormat(texFormat, tcu::Sampler:… in genDefaultTexture()
301 if (isStencilFormat(texFormat, tcu::Sampler::MODE_STENCIL)) in genDefaultTexture()
472 const bool isStencil = isStencilFormat(format, mode); in isCoreFilterableFormat()