Searched refs:isTranslate (Results 1 – 15 of 15) sorted by relevance
300 SkASSERT(s.fInvMatrix.isTranslate()); in Clamp_S32_D32_nofilter_trans_shaderproc()362 SkASSERT(s.fInvMatrix.isTranslate()); in Repeat_S32_D32_nofilter_trans_shaderproc()435 if (s.fInvMatrix.isTranslate()) { in S32_D32_constX_shaderproc()470 if (!s.fInvMatrix.isTranslate() && in S32_D32_constX_shaderproc()548 if (!fBilerp && fInvMatrix.isTranslate() && !this->setupForTranslate()) { in chooseShaderProc32()557 if (!fInvMatrix.isTranslate()) { in chooseShaderProc32()
320 SkASSERT(s.fInvMatrix.isTranslate()); in clampx_nofilter_trans()372 SkASSERT(s.fInvMatrix.isTranslate()); in repeatx_nofilter_trans()409 SkASSERT(s.fInvMatrix.isTranslate()); in mirrorx_nofilter_trans()
22 if ((inputCapability == MatrixCapability::kTranslate && !localM.isTranslate()) || in Make()
11 SkDebugf("is translate: %s\n", matrix.isTranslate() ? "true" : "false"); in draw()
256 } else if (m.isTranslate()) { in ApplyMatrix()
63 SkASSERT(m.isTranslate()); in compare_pixel()
226 inline bool isTranslate() const { in isTranslate() function
177 bool isTranslate() const { return !(this->getType() & ~(kTranslate_Mask)); } in isTranslate() function
240 bool isTranslate() const { return !(this->getType() & ~(kTranslate_Mask)); } in isTranslate() function
513 if (this->isTranslate()) { in invert()
1814 if (transform.isTranslate()) { in AddGlyphs()
30 bool <a href='#SkMatrix_isTranslate'>isTranslate</a>() const;511 <a href='#SkMatrix_setScale'>setScale</a> <a href='#SkMatrix_isTranslate'>isTranslate</a> <a href='…518 bool <a href='#SkMatrix_isTranslate'>isTranslate</a>()const
1715 bool isTranslate() const;
1707 bool isTranslate() const;