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Searched refs:is_float_depth (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dreadpix.c924 GLboolean is_float_depth = _mesa_has_depth_float_channel(internalFormat); in read_pixels_es3_error_check() local
996 if (is_float_depth) in read_pixels_es3_error_check()
1000 if (!is_float_depth) in read_pixels_es3_error_check()
1010 if (is_float_depth) in read_pixels_es3_error_check()
1016 if (!is_float_depth) in read_pixels_es3_error_check()
Dclear.c606 const bool is_float_depth = in clear_bufferfv() local
608 ctx->Depth.Clear = is_float_depth ? *value : SATURATE(*value); in clear_bufferfv()