Searched refs:is_gl_identifier (Results 1 – 12 of 12) sorted by relevance
55 if (!is_gl_identifier(var->name)) in optimize_dead_builtin_variables()
99 is_gl_identifier(const char *s) in is_gl_identifier() function109 if (!glsl_type_is_array(var->type) || !is_gl_identifier(var->name)) in gather_info_on_varying_deref()
198 is_gl_identifier(const char *s) in is_gl_identifier() function279 is_gl_identifier(in->name) || in create_shader_variable()
53 is_gl_identifier(const char *s) in is_gl_identifier() function1499 uniform->builtin = is_gl_identifier(uniform->name.string); in nir_link_uniform()1523 if (!is_gl_identifier(uniform->name.string) && !uniform->is_shader_storage && in nir_link_uniform()
110 } else if (!output->type->is_array() || !is_gl_identifier(output->name)) { in cross_validate_types_and_qualifiers()
318 !is_gl_identifier(var->name)) { in verify_parameter_modes()348 !is_gl_identifier(var->name)) { in verify_parameter_modes()
1272 is_gl_identifier(const char *s) in is_gl_identifier() function2164 if (is_gl_identifier(var->name)) in remove_unused_io_vars()
2064 && !is_gl_identifier(var->name)) { in do_hir()4925 if (is_gl_identifier(identifier)) { in validate_identifier()5728 bool var_is_gl_id = is_gl_identifier(var->name); in hir()8634 bool var_is_gl_id = is_gl_identifier(var->name); in hir()8998 else if (!is_gl_identifier(var->name)) { in detect_conflicting_assignments()
2531 is_gl_identifier(const char *s) in is_gl_identifier() function
1069 && is_gl_identifier(ir->name) in visit()
1924 if (is_gl_identifier(var->name.string)) in validate_io()1941 if (is_gl_identifier(consumer_var->name.string)) in validate_io()
3406 } else if (t->is_struct() && !is_gl_identifier(t->name)) { in glsl_print_type()