Searched refs:is_multiview (Results 1 – 3 of 3) sorted by relevance
489 pass->is_multiview = true; in vk_common_CreateRenderPass2()490 assert(pass->is_multiview == (desc->viewMask != 0)); in vk_common_CreateRenderPass2()934 .viewMask = pass->is_multiview ? subpass->view_mask : 0, in vk_get_command_buffer_inheritance_as_rendering_resume()1315 if (pass->is_multiview) { in can_use_attachment_initial_layout()1463 } else if (pass->is_multiview) { in transition_attachment()1537 .layerCount = pass->is_multiview ? 1 : framebuffer->layers, in load_attachment()1538 .viewMask = pass->is_multiview ? view_mask : 0, in load_attachment()2043 .layerCount = pass->is_multiview ? 1 : framebuffer->layers, in begin_subpass()2044 .viewMask = pass->is_multiview ? subpass->view_mask : 0, in begin_subpass()
290 bool is_multiview; member
6481 const bool is_multiview = gfx->view_mask != 0; in genX() local6484 is_multiview ? util_last_bit(gfx->view_mask) : gfx->layer_count; in genX()6540 (!is_multiview || (gfx->view_mask & 1)) && in genX()6549 if (is_multiview) { in genX()6622 if (is_multiview) { in genX()6781 if (is_multiview) { in genX()6803 if (is_multiview) { in genX()6824 if (is_multiview) { in genX()7080 const bool is_multiview = gfx->view_mask != 0; in genX() local7082 is_multiview ? util_last_bit(gfx->view_mask) : gfx->layer_count; in genX()