Searched refs:is_pixel_shader (Results 1 – 2 of 2) sorted by relevance
191 d3d_compile (const gchar * source, gboolean is_pixel_shader, ID3DBlob ** code) in d3d_compile() argument196 if (!is_pixel_shader) in d3d_compile()
91 gboolean is_pixel_shader, ID3DBlob ** blob) in compile_shader() argument110 if (is_pixel_shader) { in compile_shader()