Searched refs:ishader (Results 1 – 1 of 1) sorted by relevance
269 struct vmw_ctx_validate_item *ishader = &vswc->shader.items[i]; in vmw_swc_flush() local270 if (ishader->referenced) in vmw_swc_flush()271 p_atomic_dec(&ishader->vshader->validated); in vmw_swc_flush()272 vmw_svga_winsys_shader_reference(&ishader->vshader, NULL); in vmw_swc_flush()583 struct vmw_ctx_validate_item *ishader; in vmw_swc_shader_relocation() local594 ishader = util_hash_table_get(vswc->hash, vshader); in vmw_swc_shader_relocation()596 if (ishader == NULL) { in vmw_swc_shader_relocation()597 ishader = &vswc->shader.items[vswc->shader.used + vswc->shader.staged]; in vmw_swc_shader_relocation()598 vmw_svga_winsys_shader_reference(&ishader->vshader, vshader); in vmw_swc_shader_relocation()599 ishader->referenced = FALSE; in vmw_swc_shader_relocation()[all …]