Searched refs:kAntialiasingRadius (Results 1 – 4 of 4) sorted by relevance
/third_party/flutter/skia/src/gpu/ops/ |
D | GrAAConvexTessellator.cpp | 260 effectiveStrokeWidth / 2 + kAntialiasingRadius, 0.0, in tessellate() 283 0.0f, 0.0f, 2*kAntialiasingRadius, 1.0f, in tessellate() 296 this->createOuterRing(fInitialRing, effectiveStrokeWidth / 2 - kAntialiasingRadius, in tessellate() 300 this->createOuterRing(outerStrokeRing, kAntialiasingRadius * 2, 0.0f, &outerAARing); in tessellate() 303 this->createOuterRing(fInitialRing, kAntialiasingRadius, 0.0f, &outerAARing); in tessellate() 312 SkScalar strokeDepth = effectiveStrokeWidth / 2 - kAntialiasingRadius; in tessellate() 317 kAntialiasingRadius * 2, 0.0f, &insetAARing); in tessellate() 321 this->createInsetRings(fInitialRing, 0.0f, 0.5f, kAntialiasingRadius, 1.0f, &insetAARing); in tessellate() 1095 this->point(i), 0.5f + (this->depth(i)/(2 * kAntialiasingRadius)), in draw() 1100 if (this->depth(i) <= -kAntialiasingRadius) { in draw()
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D | GrAAConvexTessellator.h | 25 static const SkScalar kAntialiasingRadius = 0.5f; variable
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/third_party/skia/src/gpu/geometry/ |
D | GrAAConvexTessellator.cpp | 270 effectiveStrokeWidth / 2 + kAntialiasingRadius, 0.0, in tessellate() 293 0.0f, 0.0f, 2*kAntialiasingRadius, 1.0f, in tessellate() 306 this->createOuterRing(fInitialRing, effectiveStrokeWidth / 2 - kAntialiasingRadius, in tessellate() 310 this->createOuterRing(outerStrokeRing, kAntialiasingRadius * 2, 0.0f, &outerAARing); in tessellate() 313 this->createOuterRing(fInitialRing, kAntialiasingRadius, 0.0f, &outerAARing); in tessellate() 322 SkScalar strokeDepth = effectiveStrokeWidth / 2 - kAntialiasingRadius; in tessellate() 327 kAntialiasingRadius * 2, 0.0f, &insetAARing); in tessellate() 331 this->createInsetRings(fInitialRing, 0.0f, 0.5f, kAntialiasingRadius, 1.0f, &insetAARing); in tessellate() 1109 this->point(i), 0.5f + (this->depth(i)/(2 * kAntialiasingRadius)), in draw() 1114 if (this->depth(i) <= -kAntialiasingRadius) { in draw()
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D | GrAAConvexTessellator.h | 25 static const SkScalar kAntialiasingRadius = 0.5f; variable
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