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Searched refs:kInputDescSet (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/src/gpu/vk/
DGrVkMSAALoadManager.cpp92 dsLayout[GrVkUniformHandler::kInputDescSet] = resourceProvider.getInputDSLayout(); in createMSAALoadProgram()
191 static_assert(GrVkUniformHandler::kUniformBufferDescSet < GrVkUniformHandler::kInputDescSet); in loadMSAAFromResolve()
204 GrVkUniformHandler::kInputDescSet, /*setCount=*/1, in loadMSAAFromResolve()
DGrVkUniformHandler.h33 kInputDescSet = 2, enumerator
35 kLastDescSet = kInputDescSet,
DGrVkUniformHandler.cpp303 kDstInputAttachmentIndex, kInputDescSet, kInputBinding); in addInputSampler()
DGrVkPipelineState.cpp240 commandBuffer->bindDescriptorSets(gpu, fPipeline->layout(), GrVkUniformHandler::kInputDescSet, in setAndBindInputAttachment()
DGrVkPipelineStateBuilder.cpp183 dsLayout[GrVkUniformHandler::kInputDescSet] = resourceProvider.getInputDSLayout(); in finalize()