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Searched refs:kShaderFormatGlsl (Results 1 – 10 of 10) sorted by relevance

/third_party/vk-gl-cts/external/amber/src/src/vkscript/
Dsection_parser_test.cc50 EXPECT_EQ(kShaderFormatGlsl, sections[0].format); in TEST_F()
108 EXPECT_EQ(kShaderFormatGlsl, sections[1].format); in TEST_F()
114 EXPECT_EQ(kShaderFormatGlsl, sections[2].format); in TEST_F()
139 EXPECT_EQ(kShaderFormatGlsl, sections[0].format); in TEST_F()
154 EXPECT_EQ(kShaderFormatGlsl, sections[0].format); in TEST_F()
200 kShaderFormatGlsl}, in TEST_F()
202 kShaderFormatGlsl}, in TEST_F()
204 kShaderFormatGlsl}, in TEST_F()
206 kShaderTypeTessellationControl, kShaderFormatGlsl}, in TEST_F()
208 kShaderTypeTessellationEvaluation, kShaderFormatGlsl}, in TEST_F()
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Dsection_parser.cc89 *fmt = kShaderFormatGlsl; in NameToNodeType()
94 *fmt = kShaderFormatGlsl; in NameToNodeType()
99 *fmt = kShaderFormatGlsl; in NameToNodeType()
104 *fmt = kShaderFormatGlsl; in NameToNodeType()
109 *fmt = kShaderFormatGlsl; in NameToNodeType()
114 *fmt = kShaderFormatGlsl; in NameToNodeType()
120 (*fmt == kShaderFormatGlsl || *fmt == kShaderFormatSpirvAsm || in NameToNodeType()
/third_party/vk-gl-cts/external/amber/src/src/amberscript/
Dparser_shader_test.cc149 EXPECT_EQ(kShaderFormatGlsl, shader->GetFormat()); in TEST_F()
366 EXPECT_EQ(kShaderFormatGlsl, shader->GetFormat()); in TEST_P()
419 testing::Values(ShaderFormatData{"GLSL", kShaderFormatGlsl},
Dparser.cc420 *fmt = kShaderFormatGlsl; in ToShaderFormat()
494 ShaderFormat format = kShaderFormatGlsl; in ParseShaderBlock()
/third_party/vk-gl-cts/external/amber/src/include/amber/
Dshader_info.h26 kShaderFormatGlsl, enumerator
/third_party/vk-gl-cts/external/amber/src/src/
Dshader_compiler_test.cc104 shader.SetFormat(kShaderFormatGlsl); in TEST_F()
252 shader.SetFormat(kShaderFormatGlsl); in TEST_F()
273 shader.SetFormat(kShaderFormatGlsl); in TEST_F()
Dscript_test.cc44 shader->SetFormat(kShaderFormatGlsl); in TEST_F()
58 EXPECT_EQ(kShaderFormatGlsl, info[0].format); in TEST_F()
Dshader_compiler.cc128 } else if (shader->GetFormat() == kShaderFormatGlsl) { in Compile()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/amber/
DvktAmberTestCase.cpp348 else if (shader.format == amber::kShaderFormatGlsl) in initPrograms()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/amber/
DvktAmberTestCase.cpp348 else if (shader.format == amber::kShaderFormatGlsl) in initPrograms()