Searched refs:kShaderFormatOpenCLC (Results 1 – 6 of 6) sorted by relevance
300 shader.SetFormat(kShaderFormatOpenCLC); in TEST_F()322 shader.SetFormat(kShaderFormatOpenCLC); in TEST_F()352 shader.SetFormat(kShaderFormatOpenCLC); in TEST_F()408 shader.SetFormat(kShaderFormatOpenCLC); in TEST_F()452 shader.SetFormat(kShaderFormatOpenCLC); in TEST_F()
419 cs.SetFormat(kShaderFormatOpenCLC); in TEST_F()464 cs.SetFormat(kShaderFormatOpenCLC); in TEST_F()503 cs.SetFormat(kShaderFormatOpenCLC); in TEST_F()553 cs.SetFormat(kShaderFormatOpenCLC); in TEST_F()639 cs.SetFormat(kShaderFormatOpenCLC); in TEST_F()682 cs.SetFormat(kShaderFormatOpenCLC); in TEST_F()723 cs.SetFormat(kShaderFormatOpenCLC); in TEST_F()843 cs.SetFormat(kShaderFormatOpenCLC); in TEST_F()878 cs.SetFormat(kShaderFormatOpenCLC); in TEST_F()
76 if (shader->GetFormat() == kShaderFormatOpenCLC) { in Compile()150 } else if (shader->GetFormat() == kShaderFormatOpenCLC) { in Compile()
671 GetShaders()[0].GetShader()->GetFormat() != kShaderFormatOpenCLC) { in UpdateOpenCLBufferBindings()771 GetShaders()[0].GetShader()->GetFormat() != kShaderFormatOpenCLC) { in GenerateOpenCLPodBuffers()1003 GetShaders()[0].GetShader()->GetFormat() != kShaderFormatOpenCLC) { in GenerateOpenCLPushConstants()
30 kShaderFormatOpenCLC, enumerator
428 *fmt = kShaderFormatOpenCLC; in ToShaderFormat()822 if (shader->GetFormat() != kShaderFormatOpenCLC) { in ParsePipelineShaderCompileOptions()1526 kShaderFormatOpenCLC) { in ParsePipelineSet()