Searched refs:kUniformBufferDescSet (Results 1 – 11 of 11) sorted by relevance
79 dsLayout[GrVkUniformHandler::kUniformBufferDescSet] = resourceProvider.getUniformDSLayout(); in createMSAALoadProgram()191 static_assert(GrVkUniformHandler::kUniformBufferDescSet < GrVkUniformHandler::kInputDescSet); in loadMSAAFromResolve()193 GrVkUniformHandler::kUniformBufferDescSet, in loadMSAAFromResolve()
31 kUniformBufferDescSet = 0, enumerator
364 kUniformBufferDescSet, kUniformBinding); in appendUniformDecls()
103 static const int kUniformDSIdx = GrVkUniformHandler::kUniformBufferDescSet; in setAndBindUniforms()
175 dsLayout[GrVkUniformHandler::kUniformBufferDescSet] = resourceProvider.getUniformDSLayout(); in finalize()
1785 return GrVkUniformHandler::kUniformBufferDescSet; in getFragmentUniformSet()
29 kUniformBufferDescSet = 0, enumerator
146 int uniformDSIdx = GrVkUniformHandler::kUniformBufferDescSet; in setAndBindUniforms()301 fDescriptorSets[GrVkUniformHandler::kUniformBufferDescSet]); in writeUniformBuffers()
330 kUniformBufferDescSet, kUniformBinding); in appendUniformDecls()
165 dsLayout[GrVkUniformHandler::kUniformBufferDescSet] = resourceProvider.getUniformDSLayout(); in finalize()
1673 return GrVkUniformHandler::kUniformBufferDescSet; in getFragmentUniformSet()