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Searched refs:last_sync_map (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/util/
Du_debug_flush.c71 int last_sync_map; member
231 FALSE, fbuf->maps[fbuf->last_sync_map].frame); in debug_flush_map()
239 fbuf->last_sync_map = fbuf->map_count; in debug_flush_map()
277 if (fbuf->has_sync_map && fbuf->last_sync_map == fbuf->map_count) { in debug_flush_unmap()
284 fbuf->last_sync_map = i; in debug_flush_unmap()
316 FALSE, fbuf->maps[fbuf->last_sync_map].frame); in debug_flush_cb_reference()
356 fbuf->maps[fbuf->last_sync_map].frame); in debug_flush_might_flush_cb()