Searched refs:layerIDs (Results 1 – 3 of 3) sorted by relevance
95 const std::vector<int>& layerIDs = fListAllLayers ? fAllLayerIDs : fFrameLayerIDs[fFrame]; in draw() local96 fLayerIDStrings.resize(layerIDs.size()); in draw()97 for (size_t i = 0; i < layerIDs.size(); ++i) { in draw()98 fLayerIDStrings[i] = SkStringPrintf("%d", layerIDs[i]); in draw()99 ImGui::RadioButton(fLayerIDStrings[i].c_str(), &fDrawLayerID, layerIDs[i]); in draw()183 fAllLayerIDs = fPlayer->layerIDs(); in load()187 fFrameLayerIDs[i] = fPlayer->layerIDs(i); in load()
69 std::vector<int> layerIDs(int frame = -1) const;
477 std::vector<int> MSKPPlayer::layerIDs(int frame) const { in layerIDs() function in MSKPPlayer