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Searched refs:layer_to_zero (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_state_fs.c136 key->fs.layer_to_zero = !gs->base.info.writes_layer; in make_fs_key()
139 key->fs.layer_to_zero = 1; in make_fs_key()
Dsvga_shader.h91 unsigned layer_to_zero:1; member
Dsvga_tgsi_vgpu10.c5052 if (emit->key.fs.layer_to_zero) { in emit_fs_input_declarations()