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Searched refs:layout_order (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DMachineBlockFrequencyInfo.cpp127 int layout_order = -1; in getNodeLabel() local
141 layout_order = LayoutOrderMap[Node]; in getNodeLabel()
144 layout_order); in getNodeLabel()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Analysis/
DBlockFrequencyInfoImpl.h1413 GVDAGType GType, int layout_order = -1) {
1417 if (layout_order != -1)
1418 OS << Node->getName() << "[" << layout_order << "] : ";