Searched refs:linkageSymbols (Results 1 – 3 of 3) sorted by relevance
280 linkageSymbols.push_back(&symbol); in trackLinkage()733 for (auto i = linkageSymbols.begin(); i != linkageSymbols.end(); ++i) in finish()
203 …TVector<TSymbol*> linkageSymbols; // will be transferred to 'linkage', after all editing is done, … variable
10206 const auto endIt = std::remove_if(linkageSymbols.begin(), linkageSymbols.end(), in removeUnusedStructBufferCounters()10212 linkageSymbols.erase(endIt, linkageSymbols.end()); in removeUnusedStructBufferCounters()10218 for (auto symbol = linkageSymbols.begin(); symbol != linkageSymbols.end(); ++symbol) { in fixTextureShadowModes()