Searched refs:linker_warning (Results 1 – 6 of 6) sorted by relevance
/third_party/mesa3d/src/compiler/glsl/ |
D | linker_util.h | 72 linker_warning(struct gl_shader_program *prog, const char *fmt, ...);
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D | linker_util.cpp | 258 linker_warning(prog, "Too many %s shader default uniform block " in link_util_check_uniform_resources() 273 linker_warning(prog, "Too many %s shader uniform components, " in link_util_check_uniform_resources()
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D | linker.cpp | 471 linker_warning(gl_shader_program *prog, const char *fmt, ...) in linker_warning() function 657 linker_warning(prog, in validate_vertex_shader_executable() 1075 linker_warning(prog, "declarations for %s `%s` have " in cross_validate_globals() 2978 linker_warning(prog, "overlapping location is assigned " in assign_attribute_or_color_locations()
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D | link_varyings.cpp | 257 linker_warning(prog, in cross_validate_types_and_qualifiers()
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D | gl_nir_linker.c | 909 linker_warning(prog, msg, prog->IsES ? "ES" : "", in validate_sampler_array_indexing()
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D | gl_nir_link_varyings.c | 2230 linker_warning(prog, "%s shader varying %s not written " in remove_unused_io_vars()
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