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Searched refs:loadMSAAFromResolve (Results 1 – 9 of 9) sorted by relevance

/third_party/skia/src/gpu/vk/
DGrVkMSAALoadManager.h30 bool loadMSAAFromResolve(GrVkGpu* gpu,
DGrVkMSAALoadManager.cpp116 bool GrVkMSAALoadManager::loadMSAAFromResolve(GrVkGpu* gpu, in loadMSAAFromResolve() function in GrVkMSAALoadManager
DGrVkGpu.h139 bool loadMSAAFromResolve(GrVkCommandBuffer* commandBuffer,
DGrVkOpsRenderPass.cpp297 fGpu->loadMSAAFromResolve(this->currentCommandBuffer(), *fCurrentRenderPass, in loadResolveIntoMSAA()
DGrVkGpu.cpp1391 bool GrVkGpu::loadMSAAFromResolve(GrVkCommandBuffer* commandBuffer, in loadMSAAFromResolve() function in GrVkGpu
1396 return fMSAALoadManager.loadMSAAFromResolve(this, commandBuffer, renderPass, dst, src, srcRect); in loadMSAAFromResolve()
/third_party/skia/src/gpu/mtl/
DGrMtlGpu.h112 GrMtlRenderCommandEncoder* loadMSAAFromResolve(GrAttachment* dst,
DGrMtlResourceProvider.mm124 pipelineDescriptor.label = @"loadMSAAFromResolve";
DGrMtlOpsRenderPass.mm312 return fGpu->loadMSAAFromResolve(color, resolve, nativeBounds,
DGrMtlGpu.mm1625 GrMtlRenderCommandEncoder* GrMtlGpu::loadMSAAFromResolve( function