Searched refs:load_level_zero (Results 1 – 2 of 2) sorted by relevance
/third_party/mesa3d/src/gallium/auxiliary/util/ |
D | u_simple_shaders.h | 82 bool load_level_zero, 91 bool load_level_zero, 97 bool load_level_zero, bool use_txf);
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D | u_simple_shaders.c | 206 bool load_level_zero, bool use_txf) in ureg_load_tex() argument 213 if (load_level_zero) in ureg_load_tex() 218 if (load_level_zero) in ureg_load_tex() 292 bool load_level_zero, in util_make_fragment_tex_shader_writemask() argument 335 tex_target, load_level_zero, use_txf); in util_make_fragment_tex_shader_writemask() 369 bool load_level_zero, in util_make_fragment_tex_shader() argument 376 stype, dtype, load_level_zero, in util_make_fragment_tex_shader() 388 bool load_level_zero, bool use_txf) in util_make_fs_blit_zs() argument 411 depth_sampler, tex_target, load_level_zero, use_txf); in util_make_fs_blit_zs() 427 stencil_sampler, tex_target, load_level_zero, use_txf); in util_make_fs_blit_zs()
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