Searched refs:loopCaseName (Results 1 – 5 of 5) sorted by relevance
1189 const char* loopCaseName = getLoopCaseName((LoopCase)loopCase); in init() local1201 string name = string(loopCaseName) + "_" + shaderTypeName; in init()1202 string desc = string(loopCaseName) + " loop with " + loopTypeName + " iteration count in " + in init()
1197 const char* loopCaseName = getLoopCaseName((LoopCase)loopCase); in init() local1209 string name = string(loopCaseName) + "_" + shaderTypeName; in init()1210 …string desc = string(loopCaseName) + " loop with " + loopTypeName + " iteration count in " + shade… in init()
1321 const char* loopCaseName = getLoopCaseName((LoopCase)loopCase); in init() local1333 string name = string(loopCaseName) + "_" + shaderTypeName; in init()1334 …string desc = string(loopCaseName) + " loop with " + loopTypeName + " iteration count in " + shade… in init()
1565 const char* loopCaseName = getLoopCaseName((LoopCase)loopCase); in init() local1577 std::string name = std::string(loopCaseName) + "_" + shaderTypeName; in init()1578 …std::string desc = std::string(loopCaseName) + " loop with " + loopTypeName + " iteration count in… in init()