/third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_struct.c | 59 lp_build_name(member_ptr, "%s.%s_ptr", LLVMGetValueName(ptr), name); in lp_build_struct_get_ptr() 75 lp_build_name(res, "%s.%s", LLVMGetValueName(ptr), name); in lp_build_struct_get() 94 lp_build_name(member_ptr, "%s.%s_ptr", LLVMGetValueName(ptr), name); in lp_build_struct_get_ptr2() 111 lp_build_name(res, "%s.%s", LLVMGetValueName(ptr), name); in lp_build_struct_get2() 128 lp_build_name(element_ptr, "&%s[%s]", in lp_build_array_get_ptr() 147 lp_build_name(res, "%s[%s]", LLVMGetValueName(ptr), LLVMGetValueName(index)); in lp_build_array_get() 190 lp_build_name(res, "%s[%s]", LLVMGetValueName(ptr), LLVMGetValueName(index)); in lp_build_pointer_get_unaligned()
|
D | lp_bld_debug.h | 67 lp_build_name(LLVMValueRef val, const char *format, ...) in lp_build_name() function
|
D | lp_bld_sample_soa.c | 905 lp_build_name(x, "tex.x.wrapped"); in lp_build_sample_image_nearest() 912 lp_build_name(y, "tex.y.wrapped"); in lp_build_sample_image_nearest() 919 lp_build_name(z, "tex.z.wrapped"); in lp_build_sample_image_nearest() 930 lp_build_name(z, "tex.z.layer"); in lp_build_sample_image_nearest() 1093 lp_build_name(x00, "tex.x0.wrapped"); in lp_build_sample_image_linear() 1094 lp_build_name(x01, "tex.x1.wrapped"); in lp_build_sample_image_linear() 1104 lp_build_name(y00, "tex.y0.wrapped"); in lp_build_sample_image_linear() 1105 lp_build_name(y10, "tex.y1.wrapped"); in lp_build_sample_image_linear() 1116 lp_build_name(z00, "tex.z0.wrapped"); in lp_build_sample_image_linear() 1117 lp_build_name(z1, "tex.z1.wrapped"); in lp_build_sample_image_linear() [all …]
|
D | lp_bld_sample.c | 1028 lp_build_name(*out_lod_fpart, "lod_fpart"); in lp_build_lod_selector() 1034 lp_build_name(*out_lod_ipart, "lod_ipart"); in lp_build_lod_selector() 1165 lp_build_name(*level0_out, "texture%u_miplevel0", texture_unit); in lp_build_linear_mip_levels() 1166 lp_build_name(*level1_out, "texture%u_miplevel1", texture_unit); in lp_build_linear_mip_levels() 1167 lp_build_name(*lod_fpart_inout, "texture%u_mipweight", texture_unit); in lp_build_linear_mip_levels()
|
D | lp_bld_nir_aos.c | 246 lp_build_name(scalar, "const[%u].%c", offset_val, "xyzw"[chan]); in emit_load_ubo()
|
D | lp_bld_format_s3tc.c | 1932 lp_build_name(ptr_addr, "ptr_addr" ); in generate_update_cache_one_block() 1933 lp_build_name(hash_index, "hash_index"); in generate_update_cache_one_block() 1934 lp_build_name(cache, "cache_addr"); in generate_update_cache_one_block()
|
D | lp_bld_tgsi_aos.c | 134 lp_build_name(scalar, "const[%u].%c", reg->Register.Index, "xyzw"[chan]); in emit_fetch_constant()
|
/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_fs_linear_llvm.c | 190 lp_build_name(output, "output%u", i); in llvm_fragment_body() 193 lp_build_name(output, "cbuf%u", cbuf); in llvm_fragment_body() 212 lp_build_name(mask, "alpha_test_mask"); in llvm_fragment_body() 317 lp_build_name(context_ptr, "context"); in llvmpipe_fs_variant_linear_llvm() 318 lp_build_name(x, "x"); in llvmpipe_fs_variant_linear_llvm() 319 lp_build_name(y, "y"); in llvmpipe_fs_variant_linear_llvm() 320 lp_build_name(width, "width"); in llvmpipe_fs_variant_linear_llvm() 393 lp_build_name(inputs_ptr, "input%u_ptr", attrib); in llvmpipe_fs_variant_linear_llvm() 430 lp_build_name(texels_ptr, "tex%u_ptr", attrib); in llvmpipe_fs_variant_linear_llvm()
|
D | lp_state_setup.c | 698 lp_build_name(args.v0, "in_v0"); in generate_setup_variant() 699 lp_build_name(args.v1, "in_v1"); in generate_setup_variant() 700 lp_build_name(args.v2, "in_v2"); in generate_setup_variant() 701 lp_build_name(args.facing, "in_facing"); in generate_setup_variant() 702 lp_build_name(args.a0, "out_a0"); in generate_setup_variant() 703 lp_build_name(args.dadx, "out_dadx"); in generate_setup_variant() 704 lp_build_name(args.dady, "out_dady"); in generate_setup_variant() 705 lp_build_name(args.key, "key"); in generate_setup_variant()
|
D | lp_bld_depth.c | 646 lp_build_name(*s_fb, "s_dst"); in lp_build_depth_stencil_load_swizzled() 649 lp_build_name(*z_fb, "z_dst"); in lp_build_depth_stencil_load_swizzled() 650 lp_build_name(*s_fb, "s_dst"); in lp_build_depth_stencil_load_swizzled() 651 lp_build_name(*z_fb, "z_dst"); in lp_build_depth_stencil_load_swizzled() 958 lp_build_name(z_dst, "z_dst"); in lp_build_depth_stencil_test() 974 lp_build_name(stencil_vals, "s_dst"); in lp_build_depth_stencil_test() 1074 lp_build_name(z_src, "z_src"); in lp_build_depth_stencil_test()
|
D | lp_state_cs.c | 164 lp_build_name(context_ptr, "context"); in generate_compute() 165 lp_build_name(block_x_size_arg, "x_size"); in generate_compute() 166 lp_build_name(block_y_size_arg, "y_size"); in generate_compute() 167 lp_build_name(block_z_size_arg, "z_size"); in generate_compute() 168 lp_build_name(grid_x_arg, "grid_x"); in generate_compute() 169 lp_build_name(grid_y_arg, "grid_y"); in generate_compute() 170 lp_build_name(grid_z_arg, "grid_z"); in generate_compute() 171 lp_build_name(grid_size_x_arg, "grid_size_x"); in generate_compute() 172 lp_build_name(grid_size_y_arg, "grid_size_y"); in generate_compute() 173 lp_build_name(grid_size_z_arg, "grid_size_z"); in generate_compute() [all …]
|
D | lp_tex_sample.c | 152 lp_build_name(res, "context.texture%u.%s", texture_unit, member_name); in lp_llvm_texture_member() 230 lp_build_name(res, "context.sampler%u.%s", sampler_unit, member_name); in LP_LLVM_TEXTURE_MEMBER() 297 lp_build_name(res, "context.image%u.%s", image_unit, member_name); in LP_LLVM_SAMPLER_MEMBER()
|
D | lp_bld_alpha.c | 89 lp_build_name(test, "alpha_mask"); in lp_build_alpha_test()
|
D | lp_state_fs.c | 1194 lp_build_name(out, "color%u.%c", attrib, "rgba"[chan]); in generate_fs_loop() 1330 lp_build_name(counter, "counter"); in generate_fs_loop() 3190 lp_build_name(context_ptr, "context"); in generate_fragment() 3191 lp_build_name(x, "x"); in generate_fragment() 3192 lp_build_name(y, "y"); in generate_fragment() 3193 lp_build_name(a0_ptr, "a0"); in generate_fragment() 3194 lp_build_name(dadx_ptr, "dadx"); in generate_fragment() 3195 lp_build_name(dady_ptr, "dady"); in generate_fragment() 3196 lp_build_name(color_ptr_ptr, "color_ptr_ptr"); in generate_fragment() 3197 lp_build_name(depth_ptr, "depth"); in generate_fragment() [all …]
|
D | lp_bld_blend.c | 336 lp_build_name(test, "alpha_to_coverage"); in lp_build_alpha_to_coverage()
|
D | lp_bld_blend_aos.c | 431 lp_build_name(color_mask, "color_mask"); in lp_build_blend_aos()
|
D | lp_bld_interp.c | 125 lp_build_name(val, "pos.%c%s", "xyzw"[chan], suffix); in attrib_name() 127 lp_build_name(val, "input%u.%c%s", attrib - 1, "xyzw"[chan], suffix); in attrib_name()
|
D | lp_test_blend.c | 183 lp_build_name(res, "res"); in add_blend_test()
|
/third_party/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_llvm.c | 1319 lp_build_name(out, "output%u.%c", attrib, "xyzw"[chan]); in convert_to_aos() 2009 lp_build_name(context_ptr, "context"); in draw_llvm_generate() 2010 lp_build_name(io_ptr, "io"); in draw_llvm_generate() 2011 lp_build_name(vbuffers_ptr, "vbuffers"); in draw_llvm_generate() 2012 lp_build_name(count, "count"); in draw_llvm_generate() 2013 lp_build_name(start_or_maxelt, "start_or_maxelt"); in draw_llvm_generate() 2014 lp_build_name(stride, "stride"); in draw_llvm_generate() 2015 lp_build_name(vb_ptr, "vb"); in draw_llvm_generate() 2016 lp_build_name(system_values.instance_id, "instance_id"); in draw_llvm_generate() 2017 lp_build_name(vertex_id_offset, "vertex_id_offset"); in draw_llvm_generate() [all …]
|
D | draw_llvm_sample.c | 139 lp_build_name(res, "context.texture%u.%s", texture_unit, member_name); in draw_llvm_texture_member() 185 lp_build_name(res, "context.sampler%u.%s", sampler_unit, member_name); in draw_llvm_sampler_member() 236 lp_build_name(res, "context.image%u.%s", image_unit, member_name); in draw_llvm_image_member()
|