Searched refs:lp_rast_state (Results 1 – 13 of 13) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_linear_fastpath.c | 60 lp_linear_blit_rgba_blit(const struct lp_rast_state *state, in lp_linear_blit_rgba_blit() 109 lp_linear_blit_rgb1_blit(const struct lp_rast_state *state, in lp_linear_blit_rgb1_blit() 165 lp_linear_purple(const struct lp_rast_state *state, in lp_linear_purple()
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D | lp_state_fs_linear.c | 354 blit_rgba_blit(const struct lp_rast_state *state, in blit_rgba_blit() 406 blit_rgb1_blit(const struct lp_rast_state *state, in blit_rgb1_blit() 466 blit_rgba(const struct lp_rast_state *state, in blit_rgba() 505 blit_rgb1(const struct lp_rast_state *state, in blit_rgb1() 549 blit_rgba_blend_premul(const struct lp_rast_state *state, in blit_rgba_blend_premul() 588 linear_red(const struct lp_rast_state *state, in linear_red() 618 linear_no_op(const struct lp_rast_state *state, in linear_no_op()
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D | lp_rast_debug.c | 9 const struct lp_rast_state *state; 80 get_variant( const struct lp_rast_state *state, in get_variant() 105 is_blend( const struct lp_rast_state *state, in is_blend() 118 is_linear( const struct lp_rast_state *state, in is_linear() 137 get_fs_kind( const struct lp_rast_state *state, in get_fs_kind() 155 const struct lp_rast_state *state = NULL; in debug_bin()
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D | lp_rast.h | 83 struct lp_rast_state { struct 252 const struct lp_rast_state *set_state; 312 lp_rast_arg_state( const struct lp_rast_state *state ) in lp_rast_arg_state()
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D | lp_scene.h | 43 struct lp_rast_state; 98 const struct lp_rast_state *last_state; /* most recent state set in bin */ 351 const struct lp_rast_state *state, in lp_scene_bin_cmd_with_state()
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D | lp_rast_priv.h | 52 extern const struct lp_rast_state *jit_state; 85 const struct lp_rast_state *state; 230 const struct lp_rast_state *state = task->state; in lp_rast_shade_quads_all()
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D | lp_setup_context.h | 143 const struct lp_rast_state *stored; /**< what's in the scene */ 144 struct lp_rast_state current; /**< currently set state */
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D | lp_rast_linear.c | 75 const struct lp_rast_state *state = task->state; in lp_rast_linear_tile() 152 const struct lp_rast_state *state = task->state; in lp_rast_linear_rect()
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D | lp_linear.c | 52 linear_fallback(const struct lp_rast_state *state, in linear_fallback() 77 lp_fs_linear_run(const struct lp_rast_state *state, in lp_fs_linear_run()
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D | lp_jit.h | 49 struct lp_rast_state; 407 (*lp_jit_linear_func)(const struct lp_rast_state *state,
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D | lp_rast.c | 56 const struct lp_rast_state *jit_state = NULL; 312 const struct lp_rast_state *state = task->state; in lp_rast_shade_tile() 416 const struct lp_rast_state *state = task->state; in lp_rast_shade_quads_mask_sample() 514 const struct lp_rast_state *state = task->state; in lp_rast_blit_tile_to_dest()
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D | lp_rast_linear_fallback.c | 96 const struct lp_rast_state *state = task->state; in shade_quads()
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D | lp_setup.c | 1330 struct lp_rast_state *stored = in try_update_scene_state() 1331 (struct lp_rast_state *) lp_scene_alloc(scene, sizeof *stored); in try_update_scene_state()
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