/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | DeviceD3D12.cpp | 62 ASSERT_SUCCESS(mD3d12Device->CreateCommandQueue(&queueDesc, IID_PPV_ARGS(&mCommandQueue))); in Initialize() 132 return mCommandQueue; in GetCommandQueue() 221 ASSERT_SUCCESS(mCommandQueue->Signal(mFence.Get(), mLastSubmittedSerial)); in NextSerial() 244 mCommandQueue->ExecuteCommandLists(static_cast<UINT>(commandLists.size() + 1), in ExecuteCommandLists() 249 mCommandQueue->ExecuteCommandLists(static_cast<UINT>(commandLists.size()), in ExecuteCommandLists()
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D | DeviceD3D12.h | 113 ComPtr<ID3D12CommandQueue> mCommandQueue; variable
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | CommandProcessor.cpp | 453 ANGLE_TRY(mCommandQueue.finishToSerial(this, Serial::Infinite(), in processTask() 456 mCommandQueue.destroy(this); in processTask() 465 ANGLE_TRY(mCommandQueue.submitFrame( in processTask() 478 ANGLE_TRY(mCommandQueue.queueSubmitOneOff( in processTask() 483 ANGLE_TRY(mCommandQueue.checkCompletedCommands(this)); in processTask() 488 ANGLE_TRY(mCommandQueue.finishToSerial(this, task->getQueueSerial(), in processTask() 494 ANGLE_TRY(mCommandQueue.waitIdle(this, mRenderer->getMaxFenceWaitTimeNs())); in processTask() 521 ANGLE_TRY(mCommandQueue.flushRenderPassCommands( in processTask() 526 ANGLE_TRY(mCommandQueue.flushOutsideRPCommands(this, task->hasProtectedContent(), in processTask() 537 ANGLE_TRY(mCommandQueue.checkCompletedCommands(this)); in processTask() [all …]
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D | RendererVk.h | 266 return mCommandQueue.getDriverPriority(priority); in getDriverPriority() 277 return mCommandQueue.getDeviceQueueIndex(); in getDeviceQueueIndex() 289 return mCommandQueue.getQueue(priority); in getQueue() 367 return mCommandQueue.getLastCompletedQueueSerial(); in getLastCompletedQueueSerial() 380 return mCommandQueue.isBusy(); in isCommandQueueBusy() 392 return mCommandQueue.ensureNoPendingWork(context); in ensureNoPendingWork() 630 vk::CommandQueue mCommandQueue; variable
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D | CommandProcessor.h | 545 return mCommandQueue.getDriverPriority(priority); in getDriverPriority() 547 uint32_t getDeviceQueueIndex() const { return mCommandQueue.getDeviceQueueIndex(); } in getDeviceQueueIndex() 548 VkQueue getQueue(egl::ContextPriority priority) { return mCommandQueue.getQueue(priority); } in getQueue() 587 CommandQueue mCommandQueue; variable
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D | RendererVk.cpp | 1011 mCommandQueue.destroy(context); in onDestroy() 2195 ANGLE_TRY(mCommandQueue.init(displayVk, graphicsQueueMap)); in initializeDevice() 3152 submitQueueSerial = mCommandQueue.reserveSubmitSerial(); in queueSubmitOneOff() 3153 ANGLE_TRY(mCommandQueue.queueSubmitOneOff( in queueSubmitOneOff() 3403 *submitSerialOut = mCommandQueue.reserveSubmitSerial(); in submitFrame() 3405 ANGLE_TRY(mCommandQueue.submitFrame( in submitFrame() 3433 mCommandQueue.handleDeviceLost(this); in handleDeviceLost() 3447 ANGLE_TRY(mCommandQueue.finishToSerial(context, serial, getMaxFenceWaitTimeNs())); in finishToSerial() 3467 ANGLE_TRY(mCommandQueue.waitForSerialWithUserTimeout(context, serial, timeout, result)); in waitForSerialWithUserTimeout() 3483 ANGLE_TRY(mCommandQueue.waitIdle(context, getMaxFenceWaitTimeNs())); in finish() [all …]
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/third_party/flutter/skia/third_party/externals/dawn/src/utils/ |
D | MetalBinding.mm | 42 mCommandQueue = [mMtlDevice newCommandQueue]; 94 id<MTLCommandBuffer> commandBuffer = [mCommandQueue commandBuffer]; 104 id<MTLCommandQueue> mCommandQueue = nil;
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/third_party/skia/third_party/externals/dawn/src/utils/ |
D | MetalBinding.mm | 42 mCommandQueue = ctx->queue; 94 id<MTLCommandBuffer> commandBuffer = [mCommandQueue commandBuffer]; 104 id<MTLCommandQueue> mCommandQueue = nil;
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | CLEvent.h | 66 const CommandQueuePtr mCommandQueue; variable 92 return mCommandQueue; in getCommandQueue()
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D | CLEvent.cpp | 39 valPointer = CommandQueue::CastNative(mCommandQueue.get()); in getInfo() 153 mCommandQueue(&queue), in Event()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | DeviceD3D12.cpp | 78 CheckHRESULT(mD3d12Device->CreateCommandQueue(&queueDesc, IID_PPV_ARGS(&mCommandQueue)), in Initialize() 87 DAWN_TRY(CheckHRESULT(mCommandQueue->GetTimestampFrequency(&frequency), in Initialize() 95 mCommandQueue.As(&mD3d12SharingContract); in Initialize() 188 return mCommandQueue; in GetCommandQueue() 340 mCommandQueue->Signal(mFence.Get(), uint64_t(GetLastSubmittedCommandSerial())), in NextSerial() 556 IUnknown* const iUnknownQueue = mCommandQueue.Get(); in GetOrCreateD3D11on12Device()
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D | DeviceD3D12.h | 206 ComPtr<ID3D12CommandQueue> mCommandQueue; variable
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/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/metal/ |
D | DeviceMTL.mm | 45 mCommandQueue = [mMtlDevice newCommandQueue]; 70 [mCommandQueue release]; 71 mCommandQueue = nil; 172 mPendingCommands = [mCommandQueue commandBuffer];
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D | DeviceMTL.h | 93 id<MTLCommandQueue> mCommandQueue = nil; variable
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
D | CLCommandQueueImpl.cpp | 14 : mCommandQueue(commandQueue) in CLCommandQueueImpl()
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D | CLCommandQueueImpl.h | 213 const cl::CommandQueue &mCommandQueue;
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/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/ |
D | DeviceMTL.mm | 130 mCommandQueue.Acquire([*mMtlDevice newCommandQueue]); 131 if (mCommandQueue == nil) { 135 DAWN_TRY(mCommandContext.PrepareNextCommandBuffer(*mCommandQueue)); 330 return mCommandQueue.Get(); 382 return mCommandContext.PrepareNextCommandBuffer(*mCommandQueue); 490 mCommandQueue = nullptr;
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D | DeviceMTL.h | 129 NSPRef<id<MTLCommandQueue>> mCommandQueue; variable
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/cl/ |
D | CLCommandQueueCL.cpp | 52 if (mCommandQueue.getProperties().isSet(CL_QUEUE_ON_DEVICE)) in ~CLCommandQueueCL() 55 mCommandQueue.getContext().getImpl<CLContextCL>().mData->mDeviceQueues.erase( in ~CLCommandQueueCL() 56 mCommandQueue.getNative()); in ~CLCommandQueueCL()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | Renderer11.h | 593 angle::ComPtr<ID3D12CommandQueue> mCommandQueue; variable
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D | Renderer11.cpp | 767 result = mDevice12->CreateCommandQueue(&queueDesc, IID_PPV_ARGS(&mCommandQueue)); in callD3D11On12CreateDevice() 775 reinterpret_cast<IUnknown **>(mCommandQueue.GetAddressOf()), 1 /* NumQueues */, in callD3D11On12CreateDevice() 2241 mCommandQueue.Reset(); in release()
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