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Searched refs:mD3D11on12ResourceCache (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DD3D12Backend.cpp71 mD3D11on12ResourceCache = std::make_unique<D3D11on12ResourceCache>(); in ExternalImageDXGI()
103 mD3D11on12ResourceCache->GetOrCreateD3D11on12Resource(device, mD3D12Resource.Get()); in ProduceTexture()
/third_party/skia/third_party/externals/dawn/src/include/dawn_native/
DD3D12Backend.h94 std::unique_ptr<D3D11on12ResourceCache> mD3D11on12ResourceCache; variable