Searched refs:mFramesPerCallback (Results 1 – 5 of 5) sorted by relevance
98 __func__, sampleRate, mFramesPerBurst, mFramesPerCallback); in configureBufferSizes()100 if (mFramesPerCallback != kUnspecified) { in configureBufferSizes()102 mFramesPerBurst = mFramesPerCallback; in configureBufferSizes()121 mFramesPerCallback = mFramesPerBurst; in configureBufferSizes()124 __func__, sampleRate, mFramesPerBurst, mFramesPerCallback); in configureBufferSizes()126 mBytesPerCallback = mFramesPerCallback * getBytesPerFrame(); in configureBufferSizes()305 DataCallbackResult result = fireDataCallback(mCallbackBuffer.get(), mFramesPerCallback); in processBufferCallback()315 mFramesRead += mFramesPerCallback; in processBufferCallback()317 mFramesWritten += mFramesPerCallback; in processBufferCallback()
46 return mFramesPerCallback.load(); in getFramesPerCallback()88 std::atomic<int32_t> mFramesPerCallback{0};
62 mFramesPerCallback = numFrames; in onAudioReady()
67 int32_t getFramesPerCallback() const { return mFramesPerCallback; } in getFramesPerCallback()155 int32_t mFramesPerCallback = kUnspecified; variable
92 mFramesPerCallback = framesPerCallback; in setFramesPerCallback()