/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/ |
D | ShaderValidation_test.cpp | 138 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 156 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 174 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 192 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 210 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 229 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 248 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 269 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 285 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 302 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() [all …]
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D | GeometryShader_test.cpp | 135 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 151 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 168 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 186 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 204 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 221 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 226 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 243 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 252 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 272 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() [all …]
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D | BufferVariables_test.cpp | 58 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 73 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 91 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 109 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 125 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 143 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 160 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 178 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 196 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 214 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() [all …]
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D | QualificationOrder_test.cpp | 51 FAIL() << "Shader compilation succeeded, expecting failure " << mInfoLog; in TEST_F() 67 FAIL() << "Shader compilation succeeded, expecting failure " << mInfoLog; in TEST_F() 82 FAIL() << "Shader compilation succeeded, expecting failure " << mInfoLog; in TEST_F() 98 FAIL() << "Shader compilation succeeded, expecting failure " << mInfoLog; in TEST_F() 117 FAIL() << "Shader compilation succeeded, expecting failure " << mInfoLog; in TEST_F() 135 FAIL() << "Shader compilation succeeded, expecting failure " << mInfoLog; in TEST_F() 153 FAIL() << "Shader compilation succeeded, expecting failure " << mInfoLog; in TEST_F() 171 FAIL() << "Shader compilation succeeded, expecting failure " << mInfoLog; in TEST_F() 189 FAIL() << "Shader compilation succeeded, expecting failure " << mInfoLog; in TEST_F() 207 FAIL() << "Shader compilation succeeded, expecting failure " << mInfoLog; in TEST_F() [all …]
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D | SamplerMultisample_test.cpp | 60 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 82 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 98 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 114 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 130 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 147 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 164 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 181 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 198 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 215 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() [all …]
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D | ARB_texture_rectangle_test.cpp | 49 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 69 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 88 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 106 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 122 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 134 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 154 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 171 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 185 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 190 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() [all …]
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D | AtomicCounter_test.cpp | 49 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 86 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 101 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 116 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 132 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 148 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 165 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 181 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 196 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 211 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() [all …]
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D | OES_texture_cube_map_array_test.cpp | 56 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 74 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 92 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 111 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 129 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 148 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 167 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 186 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 204 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F()
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D | OVR_multiview_test.cpp | 205 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 224 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 242 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 260 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 290 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 308 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 326 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 345 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 367 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 390 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() [all …]
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D | AppendixALimitations_test.cpp | 48 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 71 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 96 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 115 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 134 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F()
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D | OVR_multiview2_test.cpp | 208 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 226 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 244 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 274 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 292 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 310 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 329 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 351 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 374 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 398 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() [all …]
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D | SamplerVideoWEBGL_test.cpp | 46 FAIL() << "Shader compilation passed, expecting fail:\n" << mInfoLog; in TEST_F() 67 FAIL() << "Shader compilation passed, expecting fail:\n" << mInfoLog; in TEST_F() 85 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 105 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F()
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D | ExtensionDirective_test.cpp | 40 << mInfoLog; in testCompileNeedsExtensionDirective() 46 << mInfoLog; in testCompileNeedsExtensionDirective() 52 << mInfoLog; in testCompileNeedsExtensionDirective() 59 << mInfoLog; in testCompileNeedsExtensionDirective() 64 << mInfoLog; in testCompileNeedsExtensionDirective()
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D | QualificationOrderESSL31_test.cpp | 46 FAIL() << "Shader compilation failed, expecting success" << mInfoLog; in TEST_F() 69 FAIL() << "Shader compilation failed, expecting success" << mInfoLog; in TEST_F() 94 FAIL() << "Shader compilation failed, expecting success" << mInfoLog; in TEST_F() 121 FAIL() << "Shader compilation failed, expecting success" << mInfoLog; in TEST_F() 149 FAIL() << "Shader compilation failed, expecting success" << mInfoLog; in TEST_F()
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/compiler_tests/ |
D | ShaderValidation_test.cpp | 138 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 156 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 174 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 192 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 210 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 229 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 248 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 269 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 285 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 302 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() [all …]
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D | GeometryShader_test.cpp | 136 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 152 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 169 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 187 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 205 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 222 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 227 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 244 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 253 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 273 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() [all …]
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D | BufferVariables_test.cpp | 48 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 63 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 81 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 99 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 115 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 133 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 150 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 168 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 186 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 204 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() [all …]
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D | QualificationOrder_test.cpp | 51 FAIL() << "Shader compilation succeeded, expecting failure " << mInfoLog; in TEST_F() 67 FAIL() << "Shader compilation succeeded, expecting failure " << mInfoLog; in TEST_F() 82 FAIL() << "Shader compilation succeeded, expecting failure " << mInfoLog; in TEST_F() 98 FAIL() << "Shader compilation succeeded, expecting failure " << mInfoLog; in TEST_F() 117 FAIL() << "Shader compilation succeeded, expecting failure " << mInfoLog; in TEST_F() 135 FAIL() << "Shader compilation succeeded, expecting failure " << mInfoLog; in TEST_F() 153 FAIL() << "Shader compilation succeeded, expecting failure " << mInfoLog; in TEST_F() 171 FAIL() << "Shader compilation succeeded, expecting failure " << mInfoLog; in TEST_F() 189 FAIL() << "Shader compilation succeeded, expecting failure " << mInfoLog; in TEST_F() 207 FAIL() << "Shader compilation succeeded, expecting failure " << mInfoLog; in TEST_F() [all …]
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D | SamplerMultisample_test.cpp | 60 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 82 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 98 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 114 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 130 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 147 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 164 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 181 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 198 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 215 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() [all …]
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D | AtomicCounter_test.cpp | 49 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 86 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 101 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 116 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 132 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 148 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 165 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 181 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 196 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 211 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() [all …]
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D | ARB_texture_rectangle_test.cpp | 49 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 69 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 88 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 106 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 122 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 134 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 154 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F()
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D | OVR_multiview_test.cpp | 205 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 224 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 242 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 260 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 290 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 308 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 326 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 345 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 367 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 390 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() [all …]
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D | OVR_multiview2_test.cpp | 208 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 226 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 244 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 274 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 292 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 310 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 329 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 351 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 374 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 398 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() [all …]
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D | AppendixALimitations_test.cpp | 48 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 71 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 96 FAIL() << "Shader compilation failed, expecting success:\n" << mInfoLog; in TEST_F() 115 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F() 134 FAIL() << "Shader compilation succeeded, expecting failure:\n" << mInfoLog; in TEST_F()
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D | ExtensionDirective_test.cpp | 40 << mInfoLog; in testCompileNeedsExtensionDirective() 46 << mInfoLog; in testCompileNeedsExtensionDirective() 52 << mInfoLog; in testCompileNeedsExtensionDirective() 59 << mInfoLog; in testCompileNeedsExtensionDirective() 64 << mInfoLog; in testCompileNeedsExtensionDirective()
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