Searched refs:mRenderPassFlags (Results 1 – 2 of 2) sorted by relevance
108 mRenderPassFlags = D3D12_RENDER_PASS_FLAG_ALLOW_UAV_WRITES; in RenderPassBuilder()143 return mRenderPassFlags; in GetRenderPassFlags()
84 D3D12_RENDER_PASS_FLAGS mRenderPassFlags = D3D12_RENDER_PASS_FLAG_NONE; variable