Searched refs:mTextureUsage (Results 1 – 8 of 8) sorted by relevance
32 mTextureUsage = static_cast<dawn::TextureUsageBit>(im.textureUsage); in SwapChain()55 ToBackend(texture)->TransitionUsageNow(device->GetPendingCommandList(), mTextureUsage); in OnBeforePresent()
33 dawn::TextureUsageBit mTextureUsage; variable
29 mTextureUsage = static_cast<dawn::TextureUsageBit>(im.textureUsage); in SwapChain()55 ToBackend(texture)->TransitionUsageNow(commands, mTextureUsage); in OnBeforePresent()
36 dawn::TextureUsageBit mTextureUsage;
38 wgpu::TextureUsage mTextureUsage; variable
90 mTextureUsage = static_cast<wgpu::TextureUsage>(im.textureUsage); in OldSwapChain()124 ->TrackUsageAndTransitionNow(commandContext, mTextureUsage, in OnBeforePresent()
42 wgpu::TextureUsage mTextureUsage;
49 mTextureUsage = static_cast<wgpu::TextureUsage>(im.textureUsage); in OldSwapChain()78 ->TransitionUsageNow(recordingContext, mTextureUsage, view->GetSubresourceRange()); in OnBeforePresent()