Searched refs:mUsageInternal (Results 1 – 2 of 2) sorted by relevance
67 mUsageInternal = reinterpret_cast<const WGPUDawnTextureInternalUsageDescriptor*>( in ExternalImageDXGI()96 if (mUsageInternal) { in ProduceTexture()98 internalDesc.internalUsage = static_cast<wgpu::TextureUsage>(mUsageInternal); in ProduceTexture()
87 WGPUTextureUsageFlags mUsageInternal = WGPUTextureUsage_None; variable