Searched refs:m_big_texture_height (Results 1 – 2 of 2) sorted by relevance
42 const int GPUShader5SamplerArrayIndexing::m_big_texture_height = 3; member in glcts::GPUShader5SamplerArrayIndexing183 …xStorage2D(GL_TEXTURE_2D, m_n_texture_levels, GL_RGBA8, m_big_texture_width, m_big_texture_height); in initTest()249 gl.viewport(0 /* x */, 0 /* y */, m_big_texture_width, m_big_texture_height); in iterate()
105 static const int m_big_texture_height; member in glcts::GPUShader5SamplerArrayIndexing