Searched refs:m_cs_po_id (Results 1 – 2 of 2) sorted by relevance
573 , m_cs_po_id(0) in TextureBufferTextureBufferRange()821 if (0 != m_cs_po_id) in cleanIteration()823 gl.deleteProgram(m_cs_po_id); in cleanIteration()824 m_cs_po_id = 0; in cleanIteration()989 m_cs_po_id = gl.createProgram(); in iterate()998 if (!buildProgram(m_cs_po_id, m_cs_id, 1, &csCode)) in iterate()1003 gl.useProgram(m_cs_po_id); in iterate()
254 glw::GLuint m_cs_po_id; member in glcts::TextureBufferTextureBufferRange