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Searched refs:m_deleteFlag (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/framework/opengl/simplereference/
DsglrReferenceContext.hpp451 bool m_deleteFlag; member in sglr::rc::ShaderProgramObjectContainer
DsglrReferenceContext.cpp4016 if (m_currentProgram == sp && sp->m_deleteFlag) in deleteProgramObject()
4594 if (!shaderProg || shaderProg->m_deleteFlag) in useProgram()
4598 if (m_currentProgram && m_currentProgram->m_deleteFlag) in useProgram()
4620 m_currentProgram->m_deleteFlag = true; in deleteProgram()
5478 , m_deleteFlag (false) in ShaderProgramObjectContainer()