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Searched refs:m_depthRangeFar (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/framework/opengl/simplereference/
DsglrReferenceContext.hpp933 float m_depthRangeFar; member in sglr::ReferenceContext
DsglrReferenceContext.cpp379 , m_depthRangeFar (1.0f) in ReferenceContext()
2864 m_depthRangeFar = de::clamp(f, 0.0f, 1.0f); in depthRangef()
4382 state.viewport.zf = m_depthRangeFar; in drawWithReference()