Searched refs:m_fs_shader_id (Results 1 – 2 of 2) sorted by relevance
44 , m_fs_shader_id(0) in TessellationShaderProgramInterfaces()64 if (m_fs_shader_id != 0) in deinit()66 gl.deleteShader(m_fs_shader_id); in deinit()68 m_fs_shader_id = 0; in deinit()117 m_fs_shader_id = gl.createShader(GL_FRAGMENT_SHADER); in initTest()299 …bool link_success = buildProgram(m_po_id, m_fs_shader_id, 1, &fs_body, m_tc_shader_id, 5, tc_code,… in initTest()
77 glw::GLuint m_fs_shader_id; member in glcts::TessellationShaderProgramInterfaces