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Searched refs:m_geometry_shader_code_body_end (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLimits.hpp333 static const glw::GLchar* const m_geometry_shader_code_body_end; member in glcts::GeometryShaderMaxUniformBlocksTest
546 static const glw::GLchar* const m_geometry_shader_code_body_end; member in glcts::GeometryShaderMaxOutputComponentsTest
677 static const glw::GLchar* const m_geometry_shader_code_body_end; member in glcts::GeometryShaderMaxOutputComponentsSinglePointTest
DesextcGeometryShaderLimits.cpp141 const glw::GLchar* const GeometryShaderMaxUniformBlocksTest::m_geometry_shader_code_body_end = "\n" member in glcts::GeometryShaderMaxUniformBlocksTest
293 const glw::GLchar* const GeometryShaderMaxOutputComponentsTest::m_geometry_shader_code_body_end = member in glcts::GeometryShaderMaxOutputComponentsTest
428 …::GLchar* const GeometryShaderMaxOutputComponentsSinglePointTest::m_geometry_shader_code_body_end = member in glcts::GeometryShaderMaxOutputComponentsSinglePointTest
1519 m_geometry_shader_parts[5] = m_geometry_shader_code_body_end; in getShaderParts()
1977 stream << m_geometry_shader_code_body_end; in prepareGeometryShader()
2291 stream << m_geometry_shader_code_body_end; in prepareGeometryShader()