Searched refs:m_geometry_shader_code_preamble (Results 1 – 8 of 8) sorted by relevance
247 static const glw::GLchar* const m_geometry_shader_code_preamble; member in glcts::GeometryShaderMaxUniformComponentsTest330 static const glw::GLchar* const m_geometry_shader_code_preamble; member in glcts::GeometryShaderMaxUniformBlocksTest418 static const glw::GLchar* const m_geometry_shader_code_preamble; member in glcts::GeometryShaderMaxInputComponentsTest541 static const glw::GLchar* const m_geometry_shader_code_preamble; member in glcts::GeometryShaderMaxOutputComponentsTest610 static const glw::GLchar* const m_geometry_shader_code_preamble; member in glcts::GeometryShaderMaxOutputVerticesTest673 static const glw::GLchar* const m_geometry_shader_code_preamble; member in glcts::GeometryShaderMaxOutputComponentsSinglePointTest809 static const glw::GLchar* const m_geometry_shader_code_preamble; member in glcts::GeometryShaderMaxTextureUnitsTest935 static const glw::GLchar* const m_geometry_shader_code_preamble; member in glcts::GeometryShaderMaxInvocationsTest1111 static const glw::GLchar* const m_geometry_shader_code_preamble; member in glcts::GeometryShaderMaxCombinedTextureUnitsTest
111 const char* const GeometryShaderProgramResourceTest::m_geometry_shader_code_preamble = member in glcts::GeometryShaderProgramResourceTest242 geometry_shader_code_parts[0] = m_geometry_shader_code_preamble; in initTest()262 geometry_shader_code_parts[0] = m_geometry_shader_code_preamble; in initTest()280 geometry_shader_code_parts[0] = m_geometry_shader_code_preamble; in initTest()296 geometry_shader_code_parts[0] = m_geometry_shader_code_preamble; in initTest()
53 const glw::GLchar* const GeometryShaderMaxUniformComponentsTest::m_geometry_shader_code_preamble = member in glcts::GeometryShaderMaxUniformComponentsTest113 const glw::GLchar* const GeometryShaderMaxUniformBlocksTest::m_geometry_shader_code_preamble = member in glcts::GeometryShaderMaxUniformBlocksTest190 const glw::GLchar* const GeometryShaderMaxInputComponentsTest::m_geometry_shader_code_preamble = member in glcts::GeometryShaderMaxInputComponentsTest262 const glw::GLchar* const GeometryShaderMaxOutputComponentsTest::m_geometry_shader_code_preamble = member in glcts::GeometryShaderMaxOutputComponentsTest343 const glw::GLchar* const GeometryShaderMaxOutputVerticesTest::m_geometry_shader_code_preamble = member in glcts::GeometryShaderMaxOutputVerticesTest404 …::GLchar* const GeometryShaderMaxOutputComponentsSinglePointTest::m_geometry_shader_code_preamble = member in glcts::GeometryShaderMaxOutputComponentsSinglePointTest488 const glw::GLchar* const GeometryShaderMaxTextureUnitsTest::m_geometry_shader_code_preamble = member in glcts::GeometryShaderMaxTextureUnitsTest569 const glw::GLchar* const GeometryShaderMaxInvocationsTest::m_geometry_shader_code_preamble = member in glcts::GeometryShaderMaxInvocationsTest654 const glw::GLchar* const GeometryShaderMaxCombinedTextureUnitsTest::m_geometry_shader_code_preamble… member in glcts::GeometryShaderMaxCombinedTextureUnitsTest1330 m_geometry_shader_parts[0] = m_geometry_shader_code_preamble; in getShaderParts()[all …]
88 static const char* const m_geometry_shader_code_preamble; member in glcts::GeometryShaderProgramResourceTest
201 static const glw::GLchar* const m_geometry_shader_code_preamble; member in glcts::GeometryShader_gl_in_ArrayLengthTest
112 const char* const GeometryShader_gl_in_ArrayLengthTest::m_geometry_shader_code_preamble = "${VERSIO… member in glcts::GeometryShader_gl_in_ArrayLengthTest840 …const char* const geometry_shader_parts[] = { m_geometry_shader_code_preamble, info.input_body_par… in initCaseProgram()
50 … glw::GLchar* const TextureCubeMapArrayColorDepthAttachmentsTest::m_geometry_shader_code_preamble = member in glcts::TextureCubeMapArrayColorDepthAttachmentsTest587 const glw::GLchar* const layered_geometry_shader_parts[] = { m_geometry_shader_code_preamble, in initTest()592 const glw::GLchar* const non_layered_geometry_shader_parts[] = { m_geometry_shader_code_preamble, in initTest()
127 static const glw::GLchar* const m_geometry_shader_code_preamble; member in glcts::TextureCubeMapArrayColorDepthAttachmentsTest