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Searched refs:m_geometry_shader_parts (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLimits.cpp785 , m_geometry_shader_parts(0) in GeometryShaderLimitsTransformFeedbackBase()
812 getShaderParts(m_fragment_shader_parts, m_n_fragment_shader_parts, m_geometry_shader_parts, in initTest()
836 m_geometry_shader_parts, m_vertex_shader_id, m_n_vertex_shader_parts, in initTest()
1010 , m_geometry_shader_parts(0) in GeometryShaderLimitsRenderingBase()
1077 getShaderParts(m_fragment_shader_parts, m_n_fragment_shader_parts, m_geometry_shader_parts, in initTest()
1092 m_geometry_shader_parts, m_vertex_shader_id, m_n_vertex_shader_parts, in initTest()
1330 m_geometry_shader_parts[0] = m_geometry_shader_code_preamble; in getShaderParts()
1331 m_geometry_shader_parts[1] = m_geometry_shader_code_number_of_uniforms; in getShaderParts()
1332 m_geometry_shader_parts[2] = m_max_uniform_vectors_string.c_str(); in getShaderParts()
1333 m_geometry_shader_parts[3] = m_geometry_shader_code_body; in getShaderParts()
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DesextcGeometryShaderLimits.hpp92 const glw::GLchar* const* m_geometry_shader_parts; member in glcts::GeometryShaderLimitsTransformFeedbackBase
167 const glw::GLchar* const* m_geometry_shader_parts; member in glcts::GeometryShaderLimitsRenderingBase
252 const glw::GLchar* m_geometry_shader_parts[4]; member in glcts::GeometryShaderMaxUniformComponentsTest
336 const glw::GLchar* m_geometry_shader_parts[6]; member in glcts::GeometryShaderMaxUniformBlocksTest
425 const glw::GLchar* m_geometry_shader_parts[4]; member in glcts::GeometryShaderMaxInputComponentsTest
815 const glw::GLchar* m_geometry_shader_parts[3]; member in glcts::GeometryShaderMaxTextureUnitsTest
1118 const glw::GLchar* m_geometry_shader_parts[3]; member in glcts::GeometryShaderMaxCombinedTextureUnitsTest