Searched refs:m_geometry_shader_parts_for_single_invocation_pass (Results 1 – 2 of 2) sorted by relevance
2611 m_geometry_shader_parts_for_single_invocation_pass[0] = m_geometry_shader_code_preamble; in initTest()2612 …m_geometry_shader_parts_for_single_invocation_pass[1] = m_max_geometry_shader_invocations_string.c… in initTest()2613 m_geometry_shader_parts_for_single_invocation_pass[2] = m_geometry_shader_code_layout; in initTest()2614 m_geometry_shader_parts_for_single_invocation_pass[3] = m_geometry_shader_code_body; in initTest()2648 m_geometry_shader_parts_for_single_invocation_pass, in initTest()
942 const glw::GLchar* m_geometry_shader_parts_for_single_invocation_pass[16]; member in glcts::GeometryShaderMaxInvocationsTest