/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cBufferStorageTests.cpp | 163 glw::GLuint m_id; member in gl4cts::BufferStorage::Buffer 201 glw::GLuint m_id; member in gl4cts::BufferStorage::Framebuffer 235 glw::GLuint m_id; member in gl4cts::BufferStorage::Shader 274 glw::GLuint m_id; member in gl4cts::BufferStorage::Program 336 glw::GLuint m_id; member in gl4cts::BufferStorage::Texture 368 glw::GLuint m_id; member in gl4cts::BufferStorage::VertexArray 482 Buffer::Buffer(deqp::Context& context) : m_id(m_invalid_id), m_context(context), m_target(GL_ARRAY_… in Buffer() 510 Generate(gl, m_id); in InitData() 511 Bind(gl, m_id, m_target); in InitData() 531 Generate(gl, m_id); in InitStorage() [all …]
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D | gl4cMultiBindTests.cpp | 192 glw::GLuint m_id; member in gl4cts::MultiBind::Buffer 228 glw::GLuint m_id; member in gl4cts::MultiBind::Framebuffer 262 glw::GLuint m_id; member in gl4cts::MultiBind::Shader 303 glw::GLuint m_id; member in gl4cts::MultiBind::Program 368 glw::GLuint m_id; member in gl4cts::MultiBind::Texture 384 Buffer::Buffer() : m_id(m_invalid_id), m_context(0), m_target(GL_ARRAY_BUFFER) in Buffer() 426 Generate(gl, m_id); in InitData() 427 Bind(gl, m_id, m_target); in InitData() 436 if (m_invalid_id != m_id) in Release() 440 gl.deleteBuffers(1, &m_id); in Release() [all …]
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D | gl3cTextureSwizzleTests.hpp | 96 glw::GLuint m_id; member in gl3cts::TextureSwizzle::APIErrorsTest 130 glw::GLuint m_id; member in gl3cts::TextureSwizzle::IntialStateTest
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D | gl4cEnhancedLayoutsTests.cpp | 1722 Buffer::Buffer(deqp::Context& context) : m_id(m_invalid_id), m_buffer(Array), m_context(context) in Buffer() 1750 Generate(gl, m_id); in Init() 1751 Bind(gl, m_id, m_buffer); in Init() 1760 if (m_invalid_id != m_id) in Release() 1764 gl.deleteBuffers(1, &m_id); in Release() 1765 m_id = m_invalid_id; in Release() 1776 Bind(gl, m_id, m_buffer); in Bind() 1787 BindBase(gl, m_id, m_buffer, index); in BindBase() 1800 BindRange(gl, m_id, m_buffer, index, offset, size); in BindRange() 2136 Framebuffer::Framebuffer(deqp::Context& context) : m_id(m_invalid_id), m_context(context) in Framebuffer() [all …]
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D | gl4cShaderSubroutineTests.cpp | 48 Utils::buffer::buffer(deqp::Context& context) : m_id(0), m_context(context) in buffer() 57 if (0 != m_id) in ~buffer() 61 gl.deleteBuffers(1, &m_id); in ~buffer() 62 m_id = 0; in ~buffer() 77 gl.bindBufferRange(target, index, m_id, offset, size); in bindRange() 88 gl.genBuffers(1, &m_id); in generate() 103 gl.bindBuffer(target, m_id); in update() 114 Utils::framebuffer::framebuffer(deqp::Context& context) : m_id(0), m_context(context) in framebuffer() 124 if (0 != m_id) in ~framebuffer() 128 gl.deleteFramebuffers(1, &m_id); in ~framebuffer() [all …]
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D | gl4cShadingLanguage420PackTests.cpp | 1941 …gl.bindImageTexture(0 /* unit */, texture.m_id, 0 /* level */, GL_FALSE /* layered */, 0 /* layer … in bindTextureToimage() 2014 …framebuffer.attachTexture(GL_COLOR_ATTACHMENT0, color_texture.m_id, m_color_texture_width, m_color… in prepareFramebuffer() 2412 texture.createBuffer(GL_RGBA8, buffer.m_id); in prepareTexture() 2429 …gl.bindImageTexture(unit, texture.m_id, 0 /* level */, is_layered /* layered */, 0 /* layer */, GL… in prepareTexture() 10236 texture.createBuffer(GL_RGBA8, m_buffer.m_id); in prepareTexture() 17652 Utils::buffer::buffer(deqp::Context& context) : m_id(0), m_context(context), m_target(0) in buffer() 17671 gl.bindBuffer(m_target, m_id); in bind() 17685 gl.bindBufferRange(m_target, index, m_id, offset, size); in bindRange() 17699 gl.genBuffers(1, &m_id); in generate() 17713 gl.bindBuffer(m_target, m_id); in map() [all …]
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D | gl3cTextureSwizzleTests.cpp | 2166 : TestCase(context, "api_errors", "Verifies that errors are generated as specified"), m_id(0) in APIErrorsTest() 2174 if (0 != m_id) in deinit() 2178 gl.deleteTextures(1, &m_id); in deinit() 2179 m_id = 0; in deinit() 2195 gl.genTextures(1, &m_id); in iterate() 2198 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_id); in iterate() 2289 : TestCase(context, "intial_state", "Verifies that initial states are as specified"), m_id(0) in IntialStateTest() 2297 if (0 != m_id) in deinit() 2301 gl.deleteTextures(1, &m_id); in deinit() 2302 m_id = 0; in deinit() [all …]
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D | gl4cShaderSubroutineTests.hpp | 57 glw::GLuint m_id; member 76 glw::GLuint m_id; member 139 glw::GLuint m_id; member 153 glw::GLuint m_id; member
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D | gl4cShadingLanguage420PackTests.hpp | 186 glw::GLuint m_id; member 207 glw::GLuint m_id; member 337 glw::GLuint m_id; member 353 glw::GLuint m_id; member
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D | gl4cSparseTextureTests.hpp | 103 GLuint m_id; member in gl4cts::Texture
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D | gl4cEnhancedLayoutsTests.hpp | 223 glw::GLuint m_id; member in gl4cts::EnhancedLayouts::Utils::Buffer 273 glw::GLuint m_id; member in gl4cts::EnhancedLayouts::Utils::Framebuffer 350 glw::GLuint m_id; member in gl4cts::EnhancedLayouts::Utils::Shader 708 glw::GLuint m_id; member in gl4cts::EnhancedLayouts::Utils::Pipeline 818 glw::GLuint m_id; member in gl4cts::EnhancedLayouts::Utils::Program 904 glw::GLuint m_id; member in gl4cts::EnhancedLayouts::Utils::Texture 953 glw::GLuint m_id; member in gl4cts::EnhancedLayouts::Utils::VertexArray
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcRobustBufferAccessBehaviorTests.cpp | 68 Buffer::Buffer(const glw::Functions& gl) : m_id(m_invalid_id), m_gl(gl), m_target(GL_ARRAY_BUFFER) in Buffer() 94 Generate(m_gl, m_id); in InitData() 95 Bind(m_gl, m_id, m_target); in InitData() 104 if (m_invalid_id != m_id) in Release() 106 m_gl.deleteBuffers(1, &m_id); in Release() 107 m_id = m_invalid_id; in Release() 116 Bind(m_gl, m_id, m_target); in Bind() 125 BindBase(m_gl, m_id, m_target, index); in BindBase() 210 Framebuffer::Framebuffer(const glw::Functions& gl) : m_id(m_invalid_id), m_gl(gl) in Framebuffer() 228 if (m_invalid_id != m_id) in Release() [all …]
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D | glcRobustnessTests.cpp | 280 gl.programUniform4fv(program.m_id, 11, 1, input4f); in iterate() 283 gl.programUniform3iv(program.m_id, 12, 1, input3i); in iterate() 286 gl.programUniform4uiv(program.m_id, 13, 1, input4ui); in iterate() 297 gl.getnUniformfv(program.m_id, 11, sizeof(GLfloat) * 4, result4f); in iterate() 302 gl.getnUniformfv(program.m_id, 11, sizeof(GLfloat) * 3, result4f); in iterate() 305 gl.getnUniformiv(program.m_id, 12, sizeof(GLint) * 3, result3i); in iterate() 310 gl.getnUniformiv(program.m_id, 12, sizeof(GLint) * 2, result3i); in iterate() 313 gl.getnUniformuiv(program.m_id, 13, sizeof(GLuint) * 4, result4ui); in iterate() 318 gl.getnUniformuiv(program.m_id, 13, sizeof(GLuint) * 3, result4ui); in iterate() 486 VertexArray::Generate(gl, vao.m_id); in iterate() [all …]
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D | glcViewportArrayTests.cpp | 55 Utils::buffer::buffer(deqp::Context& context) : m_id(0), m_context(context), m_target(0) in buffer() 64 if (0 != m_id) in ~buffer() 68 gl.deleteBuffers(1, &m_id); in ~buffer() 69 m_id = 0; in ~buffer() 80 gl.bindBuffer(m_target, m_id); in bind() 94 gl.bindBufferRange(m_target, index, m_id, offset, size); in bindRange() 108 gl.genBuffers(1, &m_id); in generate() 122 gl.bindBuffer(m_target, m_id); in map() 138 gl.bindBuffer(m_target, m_id); in unmap() 155 gl.bindBuffer(m_target, m_id); in update() [all …]
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D | glcRobustBufferAccessBehaviorTests.hpp | 71 glw::GLuint m_id; member in glcts::RobustBufferAccessBehavior::Buffer 108 glw::GLuint m_id; member in glcts::RobustBufferAccessBehavior::Framebuffer 140 glw::GLuint m_id; member in glcts::RobustBufferAccessBehavior::Shader 179 glw::GLuint m_id; member in glcts::RobustBufferAccessBehavior::Program 240 glw::GLuint m_id; member in glcts::RobustBufferAccessBehavior::Texture 269 glw::GLuint m_id; member in glcts::RobustBufferAccessBehavior::VertexArray
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D | glcViewportArrayTests.hpp | 78 glw::GLuint m_id; member 99 glw::GLuint m_id; member 196 glw::GLuint m_id; member 214 glw::GLuint m_id; member
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderLayeredRenderingBoundaryCondition.cpp | 187 gl.deleteTextures(1, &m_textures_info[i].m_id); in deinit() 296 gl.genTextures(1, &m_textures_info[i].m_id); in initTest() 329 gl.bindTexture(m_textures_info[i].m_texture_target, m_textures_info[i].m_id); in iterate() 360 ….framebufferTexture(GL_DRAW_FRAMEBUFFER, m_textures_info[i].m_draw_buffer, m_textures_info[i].m_id, in iterate() 365 …ebufferTextureLayer(GL_DRAW_FRAMEBUFFER, m_textures_info[i].m_draw_buffer, m_textures_info[i].m_id, in iterate() 426 …amebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, m_textures_info[nTexture].m_id, 0, in iterate() 482 texInfo.m_id = 0; in GeometryShaderLayeredRenderingBoundaryConditionVariousTextures() 489 texInfo.m_id = 0; in GeometryShaderLayeredRenderingBoundaryConditionVariousTextures() 619 texInfo.m_id = 0; in GeometryShaderLayeredRenderingBoundaryConditionNoGS() 688 texInfo.m_id = 0; in GeometryShaderLayeredRenderingBoundaryConditionNoLayerSet() [all …]
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D | esextcGeometryShaderLayeredRenderingBoundaryCondition.hpp | 45 glw::GLuint m_id; member
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/ |
D | vktBindingDescriptorCopyTests.cpp | 107 deUint32 getId (void) const { return m_id; } in getId() 122 deUint32 m_id; member in vkt::BindingModel::__anon473d47940111::Descriptor 460 , m_id(s_nextId++) in Descriptor() 469 data.push_back(m_id + arrayIdx * m_numDynamicAreas + dynamicAreaIdx); in Descriptor() 620 bufferValue.uintValue = m_id + (arrayIdx * m_numDynamicAreas) + dynamicAreaIdx; in init() 705 m_blockData[i] = m_id + i; in init() 736 const string idStr = de::toString(m_id); in getShaderDeclaration() 745 const string idStr = de::toString(m_id); in getShaderVerifyCode() 776 ") uniform UniformBuffer" + de::toString(m_id) + "\n" in getShaderDeclaration() 779 "} uniformBuffer" + de::toString(m_id) + getArrayString(m_arraySize) + ";\n"); in getShaderDeclaration() [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/binding_model/ |
D | vktBindingDescriptorCopyTests.cpp | 107 deUint32 getId (void) const { return m_id; } in getId() 122 deUint32 m_id; member in vkt::BindingModel::__anon49c0b6140111::Descriptor 460 , m_id(s_nextId++) in Descriptor() 469 data.push_back(m_id + arrayIdx * m_numDynamicAreas + dynamicAreaIdx); in Descriptor() 620 bufferValue.uintValue = m_id + (arrayIdx * m_numDynamicAreas) + dynamicAreaIdx; in init() 705 m_blockData[i] = m_id + i; in init() 736 const string idStr = de::toString(m_id); in getShaderDeclaration() 745 const string idStr = de::toString(m_id); in getShaderVerifyCode() 776 ") uniform UniformBuffer" + de::toString(m_id) + "\n" in getShaderDeclaration() 779 "} uniformBuffer" + de::toString(m_id) + getArrayString(m_arraySize) + ";\n"); in getShaderDeclaration() [all …]
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/third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_instr.cpp | 238 if (m_id != lhs.m_id || m_nesting_depth != lhs.m_nesting_depth) in is_equal_to() 274 m_id(id), in Block() 292 instr->set_blockid(m_id, m_next_index++); in push_back()
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D | sfn_instr.h | 193 int id() const {return m_id;} in id() 225 int m_id; variable
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/third_party/vk-gl-cts/modules/egl/ |
D | teglMultiThreadTests.cpp | 121 int getId (void) const { return m_id; } in getId() 133 const int m_id; member in deqp::egl::TestThread 180 , m_id (id) in TestThread()
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/third_party/ltp/testcases/kernel/fs/scsi/ltpscsi/ |
D | scsimain.c | 741 My_sg_scsi_id m_id; /* compatible with sg_scsi_id_t in sg.h */ in run_sg_scan_tests() local 743 res = ioctl(sg_fd, SG_GET_SCSI_ID, &m_id); in run_sg_scan_tests() 751 printf(" type=%d", m_id.scsi_type); in run_sg_scan_tests() 754 m_id.h_cmd_per_lun, m_id.d_queue_depth); in run_sg_scan_tests()
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