Searched refs:m_isLocalArray (Results 1 – 1 of 1) sorted by relevance
765 bool m_isLocalArray; member in deqp::egl::__anonceeef6ff0111::ShadersOOB784 m_isLocalArray = (m_resourceType == RESOURCETYPE_LOCAL_ARRAY); in ShadersOOB()923 if (m_isLocalArray) in genNonComputeSource()962 if (m_isLocalArray) in genComputeSource()1000 if (!m_isUBO && !m_isLocalArray && (m_shaderType != SHADERTYPE_COMPUTE)) in setup()1056 if (m_isLocalArray && m_shaderType == SHADERTYPE_COMPUTE) in setup()1065 else if (!m_isLocalArray) in setup()1111 if (!m_isLocalArray) in teardown()