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Searched refs:m_isLocalArray (Results 1 – 1 of 1) sorted by relevance

/third_party/vk-gl-cts/modules/egl/
DteglRobustnessTests.cpp765 bool m_isLocalArray; member in deqp::egl::__anonceeef6ff0111::ShadersOOB
784 m_isLocalArray = (m_resourceType == RESOURCETYPE_LOCAL_ARRAY); in ShadersOOB()
923 if (m_isLocalArray) in genNonComputeSource()
962 if (m_isLocalArray) in genComputeSource()
1000 if (!m_isUBO && !m_isLocalArray && (m_shaderType != SHADERTYPE_COMPUTE)) in setup()
1056 if (m_isLocalArray && m_shaderType == SHADERTYPE_COMPUTE) in setup()
1065 else if (!m_isLocalArray) in setup()
1111 if (!m_isLocalArray) in teardown()