Searched refs:m_iteration_view_texture_minlayer (Results 1 – 2 of 2) sorted by relevance
625 glw::GLuint m_iteration_view_texture_minlayer; member in gl4cts::TextureViewTestViewSampling
4247 , m_iteration_view_texture_minlayer(0) in TextureViewTestViewSampling()4467 for (unsigned int n_current_layer = m_iteration_view_texture_minlayer; in executeTest()4468 …n_current_layer < (m_iteration_view_texture_minlayer + m_iteration_view_texture_numlayers) && resu… in executeTest()4480 n_view_face = (n_current_layer - m_iteration_view_texture_minlayer) % 6; /* faces */ in executeTest()4481 n_view_layer = (n_current_layer - m_iteration_view_texture_minlayer) / 6; /* faces */ in executeTest()4509 z = float(n_view_layer - m_iteration_view_texture_minlayer) / in executeTest()4531 gl.uniform1i(m_po_z_int_location, n_current_layer - m_iteration_view_texture_minlayer); in executeTest()6057 m_iteration_view_texture_minlayer = minlayer; in initTextureObject()